- [p]Fixed the constant spawning of tree branches in the Caravan Camp after re-entering the location or loading a save.[/p][/*]
- [p]Fixed some objects being rendered incorrectly in the fog of war.[/p][/*]
- [p]Improved the pathfinding for fleeing mobs when they run into walls.[/p][/*]
- [p]“Frenzy” now has lower targeting priority against fleeing enemies.[/p][/*]
- [p]Fixed several collision issues in secret rooms and caves.[/p][/*]
- [p]Fixed incorrect sprite depth of some Crypt decorations.[/p][/*]
- [p]Fixed several line of sight issues in Crypts.[/p][/*]
- [p]Added several new rooms to Сaves.[/p][/*]
- [p]Active “Butchering” should no longer highlight the Rockeater Queen’s corpse.[/p][/*]
- [p]Fixed non-functional Follower perks’ hovers in the Caravan menu.[/p][/*]
- [p]Fixed the bug allowing the player to charge into tiles occupied by the Ancient Troll.[/p][/*]
- [p]Fixed the incorrect mirroring of overhead animations for mobs and the player character.[/p][/*]
- [p]Fixed the persistent target zone of “Leg Sweep” after using the skill on the same turn as triggering a dialogue.[/p][/*]
- [p]Fixed guards remaining aggressive towards the player after paying the fine for a serious crime.[/p][/*]
- [p]Improved the animation for dropping coins.[/p][/*]
- [p]Fixed Crawlers actively avoiding web traps.[/p][/*]
- [p]Fixed Crawlers still being able to activate web traps.[/p][/*]
- [p]Fixed the animation of “Aether Shield” when destroying projectiles.[/p][/*]
- [p]Fixed the animation of “Mana Siphon”.[/p][/*]
- [p]Added an icon for the active status effect of “Will to Survive”.[/p][/*]
- [p]Fixed the issue with mana crystals’ target selection when teleporting them.[/p][/*]
- [p]Fixed sarcophagus Wraiths occasionally getting stuck behind obstacles when spawning.[/p][/*]
- [p]Fixed the bug preventing interaction with fleeing animals after using “Wormhole” on them.[/p][/*]
- [p]Fixed the bug making it possible to sell unwanted items to merchants immediately after buying them.[/p][/*]
- [p]Potentially fixed the rare crash caused by enemies’ “Unstoppable Force”.[/p][/*]
- [p]Fixed false line of sight restrictions caused by non-existent bushes.[/p][/*]
- [p]Improved lighting in some locations.[/p][/*]
- [p]Arrows should no longer disappear after hitting “Paranoia” hallucinations.[/p][/*]
- [p]Fixed the rare softlock when generating Crypts with manuscripts.[/p][/*]
- [p]Fixed the physics issue with debris left by destroyed boulders.[/p][/*]
- [p]Fixed the softlock caused by killing a target with the first shot of “Sudden Volley”.[/p][/*]
- [p]Fixed the incorrect radius of the Ancient Troll’s “Deafening Roar”.[/p][/*]
- [p]Fixed Leosthenes’ starting trait granting incorrect bonuses to Magic Power and Weapon Damage.[/p][/*]
News Liste Stoneshard
Release:06.02.2020
Genre:
Rollenspiel
Entwickler:keine Infos
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop