Balancing
- Changed construction cost of Music Workshop (from “30 Bricks 50 Carved Woods” to “50 Bricks 30 Carved Woods”)
- Added Composite to late game researches: [list]
- Advanced Houses: +10 Composite
- Auditorium : +10 Composite + 30 WoodSculpture
- Embassy : + 30 Composite
- Library: +10 Composite
- Science Exhibition: +30 Composite
Interface & Feedback
- Changed buildings order in the building's list so that similar buildings close to each other
- Reordered meals in the kitchen (cooked meal before bread because it gives less satiety)
- Updated Infirmary UI & illness tooltip
- Added precision on research point production speed (1 decimal)
- Added missing information in irrigation canal building tooltip
- Uniformised wording between debilitation/weakness illness in English
Bugfix
- Fixed a bug where selection was impossible behind a feedback worldspace or an order pin
- It should now be possible to place plantation orders from the Plant Nursery through other order pins
- Fixed a bug where the blue highlight on harvest buildings could stay active after clicking on a plant
- Fixed disappearing pins on research nodes when loading a save from the main menu
- Fixed not localized texts
- Fixed Exploration radial menu button being disabled after destroying one Explorers' Hut with while having at least one other hut on the map
- Fixed a bug where the bonus offers by the sandglider were not correctly displayed in red in its interface if the building is inactive
- Fixed icon alignment in several languages in analysis popup text
- Fixed a wrong text in the wiki page of districts
- Fixed a bug which could prevent buildings from being correctly highlighted in construction mode when flipping some decorations
Visuals & Audio
- Tweaked the volume of the SFX associated with the new district places
