Hotfix #4 - 29/05/2024
- Fixed a bug where feedbacks on buildings were not correctly displayed
- Fixed a bug where building panel buttons (pause, prio, destruction) could stop working properly if two buildings were selected very fast
- Fixed a bug where citizens were not correctly assigned to their working place on reload
- Fix a blocking bug which could happen when the citizens were trying to harvest a plant which has been removed from the map
- Fixed a bug where building highlights were not correctly disabled
- Fixed a bug where citizens' vital need could be disabled when starting a new game after the tutorial
- The player can now build up to 3 Weather Stations. This will allow the completion of multiple districts requiring a Weather Station.
- Research durations should now be correctly displayed in the Research screen even if they already are completed
- The Sandglider Garage expedition speed bonus should now be correctly active on reload
- The Sandglider Garage is now in its active visual state by default
- Some exploration pins have been moved to be more easily selected
- Fixed a bug where exploration pins had a wrong icon on reload
- Fixed two inverted Diluvian Bush analysis info about its needs
- Fixed the "mineral minimize analysis info" that was displaying organic icon instead of the mineral one
- The resources counts displayed in the HUD are now visually limited to 9999
- Various text corrections
