Update 1.0 - Corrective patch #1 - 23/04/2025
Balancing
- The first district threshold is now set at 300 instead of 350.
Bugfix
- Fixed "Have N healthy with a certain health" objectives often ignoring one plant.
- Fixed the "storage full" feedback not disappearing when the Explorer hut is emptied by a water tower.
- Fixed the harvest interactions of the Spiketree in its “overgrown harvested” state.
- Fixed the cooling interaction with the Bunch tree in its “overgrown harvested” state.
- Fixed the display duration of the production recipe, which did not take into account the number of citizens in the building, and therefore displayed a different value from the recipe value in the building panel.
- (Mac only) Fixed the pontoon reversed visual visible on Mac with anti-aliasing disabled.
- Removal of the ability to move the exploration map during the appearance of zone destinations, to prevent destinations from being visually displaced.
- Fixed the throated water lily interaction notification saying "wounded" instead of "intoxicated".
- Fixed some texts having different fonts used in the middle of a sentence in Polish.
- Fixed several overflowing and misaligned texts in Japanese in the panel of a selected square.
- Fixed the Japanese font sometimes misaligned in height.
- Added a missing space in a Spanish text.
Feedback & Interface
- Added the following in the production recipe choice popup: [list]
- All the resources that the building can produce are now visible instead of being hidden by a lock icon. (The lock icon is still visible but on the side.)
- These resources can be hovered over to obtain their full tooltips, which are useful for finding out their names, their obtainments and their uses.
- All resources in recipes can now be hovered over to get their full tooltips, for the same reasons.
Visuals
- Various adjustments on dynamic floors.
- Footprints of buildings placed in the Mossy biome will now react to dynamic terrain. (For example, a building placed in a hot mossy area will now have its footprint turning brown instead of staying green.)
- Improved the shadow of the Ocular stem plant.
- The Ocular stem plant should now wave in the wind.
