Addition and changes:
- Added introductory cinematic
- Added settings for conveyor construction mapping and copy module function
- Changed scanning of hidden points of interest
- Now you can salvage ruined modules in one click using the universal removal tool
- Changed smelter texture
- Added "Send Expedition button block when all the possible expeditions are already assigned + tooltip
- Added notification on contract failure
- Added penalty details on contract failure
- Increased time from 5 to 10 days for contract notification
- Added tooltips to the expeditions interface and to research points.
- Added hiding notifications on a global map
- Added hiding transport construction interface until it's finish
- Added wall demolition to universal demolition when CTRL is held down
- Add expedition lock window if all possible expeditions are assigned
- Changed the colors on the Fuel Generator emissive, corrected the mask by making it based on Vertex Color
- Adding light bulb immisives to the middle solar panel and landing platform
Fixes:
- Fixed the ghost hover of underground elements from the crater
- Fixed negative resources in the counter
- Fixed TAB behaviour on orbital level
- Fixed collision on capsule after loading
- Fixed conveyor outline lights when upgrading and dropping resources
- Fixed crash when trying to double save
- Fixed a bug with robots getting stuck
- Fixed another bug with robots getting stuck
- Fixed focus adjustment and after alt tab focusing
- Fixed the fine info not showing when it’s suppose to show
- Fixed a crash that occurred whenever you were hovering over a place where resource elevator was dismantled
- Fixed conveyor resource drop dupe
- Fixed an absence of a conveyor hover visual while being inside of a drop resources conveyor mode
- Fixed a crash that occurred whenever you tried to load a save file where you dug like a dwarf
- Fixed research points not working correctly after loading
- Fixed a bug with bots getting stuck near the crater exit point
- Fixed a bug when after loading regolith could not be excavated.
- Fixed missing science point gain data after loading a save
- Fixed prioritets bug
- Fixed bug with wrong type of science points received on a repairable lab
- Fixed bug with wrong terms of some contracts
- Other minor fixes