

Colonists Skills
Colonists possess a diverse array of skills, unique traits, and essential needs, all of which demand your careful attention to ensure optimal team efficiency. In the game, there are five core skills: Scientist, Medic, Engineer, Botanist, and Service Worker. The level of proficiency in each skill determines a colonist's effectiveness within their designated profession.
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- The Researcher operates in scientific modules and contributes to research expeditions.
- Dispatchers manage operations in the expedition center, coordinating mining units on the global map to enhance their productivity.
- Engineers are essential for the production of high-tech resources, overseeing construction processes and maintaining vital equipment like the 3D printer.
- Operators specialize in optimizing medium-tier production modules and are also involved in megastructure operations.
- Botanists are responsible for tending to organic farms.
- Pharmacists oversee drug production.
- Medics provide crucial medical care in the medical block, attending to injured and ill colonists.
- Psychologists monitor the team's psychological well-being, mitigating the risk of colonist breakdowns.

Colonists Traits
In addition to the Skills, colonists boast an array of distinctive traits that intricately shape gameplay dynamics. These traits, ranging from personality quirks to specialized expertise, significantly influence various aspects of colony management.
- Work Ethic: Traits such as Lazy or Workaholic directly impact productivity, with Lazy colonists reducing efficiency while Workaholics increase it. These contrasting work ethics will present you with strategic challenges in maximizing output while managing colonist morale.
- Social Dynamics: The disposition of colonists towards teamwork is another crucial factor. A Team Player fosters positive work environments, boosting team cohesion and performance, whereas an Asocial colonist may disrupt harmony, necessitating additional attention to maintain productivity amidst interpersonal challenges.
- Educational Background: Academic achievements also play a pivotal role, with a scientist's academic degree in a specific field providing bonus science points corresponding to their expertise. Leveraging these educational qualifications strategically enhances research endeavors and technological advancements, offering a competitive edge in scientific pursuits.
- Specialized Proficiencies: Some traits, such as Space Elevator Operator or Jekyll and Hyde, offer unique abilities or challenges tailored to individual colonists. These specialized proficiencies introduce captivating narratives and gameplay mechanics, enriching the experience with unforeseen opportunities and obstacles.

Temporary Effects
Colonists are also a subject to a dynamic array of temporary effects that dynamically influence their well-being and performance. These effects, manifested through temporary cards, contribute to the ever-evolving narrative and gameplay challenges that you will have to face.
- Emotional States: Colonists experience a spectrum of emotions, ranging from inspiration to distress, which directly impact their morale and productivity. Temporary effects such as inspired, upset, or well-fed reflect fluctuations in emotional well-being, influencing performance in tasks and interactions within the colony.
- Physical Conditions: Temporary effects also encompass a range of physical ailments and conditions, including illnesses, injuries, and medication side effects. These conditions can arise from various sources, such as workplace accidents, hazardous expeditions, or exposure to environmental hazards like solar flares. Managing colonists' health becomes imperative as they grapple with the consequences of these temporary afflictions.
- Environmental Factors: External events and environmental hazards further contribute to temporary effects experienced by colonists. For instance, radiation sickness resulting from solar flares poses a persistent threat, necessitating proactive measures to mitigate its effects. Conversely, positive stimuli such as bonus payments can instill enthusiasm among colonists, bolstering morale and fostering heightened productivity.
- Narrative Dynamics: The interplay of temporary effects with narrative events adds depth and realism to the gameplay experience. Colonists' responses to challenges and triumphs are dynamically reflected through these temporary effects, enriching the narrative tapestry of lunar colonization.

Colonist Needs
Each colonist in the game possesses a set of dynamic parameters crucial for their well-being and productivity. These parameters encompass four fundamental aspects: health, sleep, food, and comfort, alongside hidden psychological states. As the manager of the lunar facility, your primary responsibility is to ensure that these needs are adequately met to maintain the colony's operational efficiency and the colonists' overall welfare. The challenging conditions inherent to life on the lunar base often result in the accumulation of fatigue and stress among colonists. To alleviate these pressures, it's essential to provide them with opportunities for relaxation, social interaction, and physical activity. Establishing facilities such as gyms, game rooms, or personal cabins can significantly contribute to maintaining colonists' alertness and well-being.




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