We've just updated a new version (v1.509) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.
This version fixes some reported bugs
Let us know if you experience significant performances changes or new critical bugs.
As usual, restart Steam to get the update, and backup your save before trying the dev branch.
All players must have the same version to play co-op.
If you have issues launching the game, remove all your mods before reporting bugs.
Temporary changelog :
- Fixed synchronization issues in multiplayer with the interplanetary exchange UI
- Fixed drone count per planet
- Improved the interplanetary landing pod, it can now be deconstructed
- The interplanetary travel rocket is now properly displayed on clients too
- Can't die anymore when traveling between planets or launching the ending sequence
- Growth fuse now properly working
- Fixed issues with screens or the Planet Viewer not showing the correct planet
- Pined recipes will no longer be displayed on top of the tutorial
- Fixed an issue with the biomass screen display disappearing
- Display the TI with an exponent when too high
- Various fixes with planet switching preventing drones to spawn or launching story events during it
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
- Follow us on Steam
- Subscribe to our newsletter
- follow us on youtube and on twitter
- Join the official reddit
- Listen to Planet Crafter soundtrack
See you soon, and good terraforming!
Brice for Miju Games