- Aqualis : Adds a satellite on one of the starting patch of sand, containing all items required to build an Extraction Platform and a travel rocket. This is to avoid player getting stuck on Aqualis when they forgot items.
- Selenea : Adds more ores (suflur, aluminium, obsidian) on some places on Selenea. Adds a procedural wreck on the planet. This is to increase chances to succeed when starting on Selenea.
- Adds new posters to procedural wrecks
- Fixed colliders in the interplanetary POD preventing to pick dropped objects in it,
- Fixed an issue with gauges UI slowly drifting out of the screen when opening menus,
- PlanetaryDeliveryDepot can't be deconstructed anymore if containing items in its inventory,
- Fixed an issue with environment colors not properly reset when switching planets or going through portals,
- Improved spawning when switching planet to avoid appearing under the destination platform,
- Fixed an issue preventing to display all objects in the unlock screen when starting on Selenea,
- UI and texts various fixes
- Fixed an issue causing drones to retrieve vegetables in holograms or display cases and making the whole object to disappear
- All objects are now properly displayed as holograms
- Fixed a potential crash when switching planet
- Fixed an issue with player map marker not at the correct position when inside the vehicle,
- Various environment fixes
Stay in the loop
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