[/url]
[b]V 1.524 - Moons Update Patch #2 : Changelog [/b]
- Upgraded engine version
- Upgraded network package to improve network performance
- Added new visual information on map when rocket infos t2 is sent to improve understanding of Harvester and WaterLifeCollector,
- Divided animal food consumption by 2. So that animals consume a bit less food.
- Selenea : Balances some loot containers. Add a few more specific resources to allows to leave the planet or explore wrecks (if you started on Selenea). Those containers has been reset, so feel free to reopen containers if you are stuck on Selenea.
- Selenea : Adds a [strike]departure[/strike] trade platform blueprint([spoiler]in the trade rockets in the astro port[/spoiler])
- Selenea : Water rises sooner
- Selenea : Key Cards can't be destroyed anymore (to avoid being stuck on an intense run)
- Aqualis : Adds moss on giant shells when terraformed
- Humble : Adds a new Hydrequs poster ([spoiler]in the big final safe and in the biolabs on the beach, It has been reset[/spoiler])
- Adds multiple checks to avoid crashes
- Fixed an issue with objects becoming pink when constructing them near an optimizer,
- Fixed an issue with tree spreaders not properly inited when switching planets,
- Fixed an exception when unloading a procedural wreck,
- Fixed an issue with terra stages potentially not properly displayed when reaching the last one,
- Fixed various issues with crafting,
- Fixed issues with recyclers or crushers not starting on inactive planets,
- Fixed quartz craft station title,
- Fixed an issue with AutoCrafters using vegetables not yet fully grown,
- Fixed issues with wreck unloading causing the inability to save,
- Improved initialization of AutoCrafters,
- Adds more SysTi units labels
- Fixes an issue with a specific starform crate not visible on Humble
- Fixes some typos
- Multiple environment fixes and changes to improve performances on the new moons
Stay in the loop
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