Patch #3 is live!
Hey everyone! We've been working around the clock to bring you another round of the most requested QOL and bugfix improvements! [b][u]We recommend disabling HDR for the time being, as it is currently causing lighting issues.[/u][/b]Multiplayer
- Resolved an issue preventing players from joining or creating lobbies due to SSL certification failures.
- Players are no longer required to log in with their Epic Games Account.
INVENTORY
- Removed two items from the game: Stick and Rope.
- New players will no longer be able to acquire Stick and Rope. [i] - Any recipe that used them should now require Wood and Fiber.[/i] [i] - Rope recipe still exists for older saves, we will remove it in later patches.[/i] [i] - For everyone who's already got them, please scrap![/i]
- Recipes that previously used these items now require Wood and Fiber instead.
- Stick harvestables still exist but now yield Wood instead.
- The number of storage boxes you can place has been significantly increased.
- Increased the max stack amount for several categories: - Scrap: 100 → 999 - Seeds: 30 → 50 - Cooked Food: 5 → 15 - Common Crafting Items: 50 → 99 - Uncommon Crafting Items: 25 → 50 - Rare Crafting Items: 5 → 25 - Epic Crafting Items: 1 → 5
UI
- Minimap rotation has been locked.
- Added "Store All," "Take All," "Quick Stack," and "Quick Refill" functions to the Storage Box.
- Updated harvestable triangle UI to be positioned chest or head-high, making it bigger and more noticeable.
- Removing Farm plots from the Farm Building will give the materials to build another one from the Build Menu.
- Players can now hold 'E' (keyboard) or Square (PS5) to scrap items directly from their inventory.
GAMEPLAY
- Stone Tools durability has been increased by approximately 20%.
- Common Seeds now have a much higher chance of spawning Bushes.
- The Ancient Bridge fill order now requires two (2) Nutritious Salads instead of one (1) Meat Skewer.
- Quick Tool Swap was added to the game. Pressing to harvest should immediately equip the matching tool.
- Increased the respawn time of Withered Blobs inside Amani island.
- The Withered Resistance effect now depletes 150% slower.
- The damage interval from being affected with Withered Poison was increased.
- Withered Blobs can no longer spawn inside Villages.
RECIPES
- Lettuce and Carrot recipes now require more Common Seeds.
- Two new basic cooking recipes were added to the Campfire: - **Cooked Meat**: Using a placeholder icon, unlocked by default. - **Cooked Fish**: Using a placeholder icon, unlocked after acquiring two (2) Fish Meat.
- Adjusted other recipes: - **Nutritious Salad**: Now requires Allei Leaf and Root and is unlocked upon acquiring two (2) Allei Leafs. - **Meat Skewer**: Now unlocked upon acquiring two (2) Mushroom Caps.
HARVESTABLES
- Harvestable foliage size has increased by 30% and now features enhanced harvesting VFX during the daytime.
- Amani now has more Stone Boulders, Sea Grass, and Floating Trees to address the Kelp shortage.
- Bushes received the following updates: - Fiber and Thatch now drop separately instead of together. - Fiber and Common Seeds are guaranteed drops, while Thatch has a decent drop chance. - Respawn time decreased from 30 minutes to 20 minutes.
- Dead Trees are now harvested with two (2) hatchet swings.
- Clay Mound and Cactus Root are now harvested with two (2) shovel uses, reducing damage received from Cactus.
- Spindleroot and Big Cap are now harvested with three (3) shovel uses.
LOOT
- Increased the amount of poop gained from desired feeding.
- Adjusted Bone and Hide drop ratios from 50/50 to 30/70, increasing Hide drops.
- Reduced quantities of some harvestables to prevent quick accumulation of less necessary items (e.g., Allei Fern).
- Increased the chance of Resin dropping from any ecosystem tree.
ECOSYSTEMS & CREATURES
- Increased the Seed plant limit across all tiers.
- Ecosystem fruit now spawns immediately after a Tier upgrade.
- Juvor's spawn chance slightly increased (Temperate/King Tree ecosystems).
- Village Grass radius now matches the actual village radius.
- Increased HP of Withered Grunt to 150.
SHIMUDEX
- Observation gameplay and creature behavior improvements.
- Flying and swimming creatures now move slower, making them easier to observe.
- Ruin Debris no longer lists Limestone as a possible drop in the Shimudex.
- Added a new temperate ecosystem plant: Fresh Bush.
PLAYER MOVEMENT
- Increased player speed while wading through water.
- Improved swimming acceleration and turning responsiveness.
- Decreased stamina and oxygen drain while swimming to enable more underwater exploration.
- Reduced damage from depleted stamina while swimming.
BUG FIXES
- Fixed a crash on boot.
- Resolved various UI and usability issues related to the Fill Order tab.
- Fixed a bug where "Enchanted Dung" name was displayed in-world.
- Addressed a crash that occurred when attempting to load a game.
- Fixed an issue where players could lock themselves while dying in water.
- Resolved a bug where players could get stuck in a conversation with the Forest God.
- Fixed incorrect storage interactions.
