Patch Notes #5
Hey everyone! Patch 5 is now live with major changes to multiplayer stability, Asset streaming, fixed hardlocks and more! Here's what you can expect:Improved Multiplayer Experience
- Players should now spawn at correct locations in multiplayer sessions to avoid overlapping or spawning underground.
- Multiplayer gates have been adjusted to prevent collision or placement issues that could block other players from joining.
- Fixed an issue where hovering over certain icons could cause crashes for clients in multiplayer.
Streaming and Asset Loading
- Resolved a long-standing issue where buildings or plants occasionally failed to load under very specific conditions on some player's saves. [i](Special thanks to our dev team and all the players in our community for supporting us in chasing down this elusive bug!)[/i]
- Improved loading times when loading a save or joining a multiplayer experience: [list]
- Before, the player was first spawned at the Beach area, then teleported either to the multiplayer gate when joining someone's island or directly to their last saved location.
- We now ensure that only one location is streamed during loading to reduce load times significantly.
Foliage System Improvements
- Addressed edge cases where multiple players could harvest or remove the same foliage simultaneously, leading to a crash.
- Improved checks for foliage removal to ensure better synchronization between client and host.
- Increased how many foliage physics bodies are streamed in at once during loading to improve loading speed.
Quality of Life Enhancements
Progress Tracker
- Players acquiring the Tower marker from Ajit will now face the open patch of land for clarity and improved gameplay flow.
Environmental Improvements
- Added new fish and a fish spawner to Jabari's bridge location, set to activate after the bridge is rebuilt.
- Emperor Flower has received updated collision meshes for better interaction.
Bug Fixes
- Fixed a bug causing the audio to cut out after respawning.
- Resolved issues with certain tutorial dialogue (Dada's questline) causing hard locks.
- Fixed overlapping icons in multiplayer that caused inconsistencies.
Additional Notes
- Updated culling distance for Arid Trees and performed a performance optimization pass—now they will be visible from greater distances.
