Chests
- Repeatable chests found at shrines and ruins now contain more rewards, including random resources, seeds, weapons, and tools.
- Note: These chests respawn periodically at rebuilt shrines and ruins, benefiting players at all points of progression.
Resources
- Pickup animations are now faster when harvesting ground resources.
- Special fruit that grows on Colossal Trees has a new, distinct appearance.
- All hatchet harvestables now feature improved physics for their cut tree pieces.
- Building placement for both small and large decorations is faster, streamlining the building process.
- Boulders received a visual polish: [list]
- Rocks, Stone Boulders, and Iron Boulders are now easier to spot.
- Future updates will further enhance resource visibility.
General Improvements
- Biome rocks will no longer block building placement.
- Fixed melee attacks ending prematurely without input.
- Addressed animation artifacts near the end of some attacks (e.g., feet sliding).
- Flying creatures: [list]
- Bodies no longer get separated.
- Falling animations no longer spin excessively.
Bug Fixes
- Removed Epic Online Services login requirement for users still experiencing issues.
- Addressed a bug where players could lose inventory and key items upon dying. [list]
- Note: Please report any remaining issues in Discord.
- This fix is retroactive for PS5 users and will unlock the Platinum trophy. If you encounter issues, please reach out via Discord.
- Occurrences should now be significantly reduced.
- Plans are in place to fully resolve this in Patch 1.0.9.
Multiplayer
- Multiplayer Improvements: [list]
- Fixed an issue where clients couldn’t interact with certain decorations or buildings.
- Fixed withered region effects not working for client players.
- Resolved an issue where trees planted by other players wouldn’t grow for clients.
- Fixed the "Guests Removing Decorations On/Off" setting so it now works as intended.