[/p]
Changelog for Update 2.3.389:
The Ancient Swarm and Brongart:
[p]- A new NPC "Envoy of the Ancient Swarm" has been added to the Brongart dungeon, where you can purchase rare items.[/p][p]- A new exotic item, "Belt of the Ancient Swarm," has been added, featuring 3 levels of upgrades.[/p][p]- A new shrine of the Ancient Swarm has been introduced, with 2 levels of upgrades; pilgrimage to this shrine will temporarily increase your health.[/p][p]- A decorative fence set made from Ancient Swarm materials has been added.[/p][p]- Four new skins for riding animals in the style of the "Ancient Swarm" bugs have been introduced. One unique skin can be obtained by defeating the overseer of the miners, "The Chopper," on Nightmare difficulty, while the others can be purchased from the Ancient Swarm merchant.[/p][p]- A unique skin "Swarm Coordinator" for a riding animal has been added, with a chance to obtain it by defeating the Swarm Coordinator "The Hollow One" on Nightmare difficulty.[/p][p]- A new pet "Larva of the Ancient Swarm" has been added, which can be raised from an Ancient Swarm Egg.[/p][p]- A new resource type called "Biomass of Ancient Swarm Invaders" has been introduced, which is used in crafting and building.[/p][p]- Balance adjustments and changes to the number of monsters in the Brongart dungeon have been made.[/p][p]- The number of rare ore deposits in the Brongart dungeon has been increased.[/p][p]- Pathing issues in some areas of the Brongart dungeon have been fixed.[/p][p]- The rewards in the final chest of Fort Brongart have been improved (Sulfur has been added).[/p][p]- A chance to find Sulfur has been added to the loot of Fort Brongart.[/p][p]- The stack size for all body parts of the Ancient Swarm has been increased.[/p][p]- A bug causing torches to float in the air in Fort Brongart has been fixed.[/p]
New Bonuses and Skills:
[p]- A new bonus "Health" has been added, increasing the player's maximum health.[/p][p]- In the heavy armor set of Sangium, the "Player Protection" bonus has been replaced with the "Health" bonus.[/p][p]- Three new passive skills for Blacksmithing have been added at skill levels 40-60-65.[/p][p]- Two new passive skills and one active skill for Leatherworking have been added at skill levels 40-50-60.[/p][p]- One new active skill for Jewelcrafting has been added at skill level 50.[/p][p]- One new passive skill for Healing has been added at skill level 50.[/p]