- Improved the satiety consumption system. It is no longer completely random and now takes weight into account, so resources are spent more evenly.
- Improved the logic for displaying rare monster loot information.
- Monster information now shows the damage reflection ability.
- Increased the Necromancer’s spawn chance relative to other bosses in the Refuge.
- Fixed the display of the % sign in organ drop chance.
- Fixed the guild name display in the PvP Rating window.
- Fixed animation errors for the Beetle boss attacks.
- Fixed the description of the exotic spear.
- Fixed a bug where the mechanic that reduces effect duration based on dungeon difficulty was incorrectly triggering on Clarity of Mind and similar effects.
