[b]Server Changelog[/b]
Change: Mining, digging, dropping dirt and using concrete below brace support floors has been disabled.
Change: Bridges connecting to docks can now only be planned to stone supports.
Change: Chess boards have learned how to castle (en passant still eludes them).
Bugfix: Fixed some issues where bridge planning was checking walls and floors at wrong heights for supports.
Bugfix: 1 tile long bridges can now connect to a dock floor without needing a building on top of the floor.
Bugfix: Goblin camp decorations will no longer become impossible to move in certain ways after a server restart. Please file a support ticket using /support in-game to get assistance fixing items already affected by this bug.
Bugfix: It is no longer possible to enter melee combat with goblins in watchtowers.
Bugfix: You can no longer raise the ground with concrete underneath any floor that is too close to the ground or has a support reaching the ground.
Bugfix: Moving large items with the Place command behaves much more consistently, especially when moving between floors or bridges, including dock floors.
Bugfix: Fixed mining a cave ceiling causing floors on nearby tiles to rise into the air.
Bugfix: Mining a cave floor is now prevented if any of the surrounding tiles has a floor or dock support too close to the ground.
Bugfix: It is no longer possible to open a tunnel from the inside of a cave if the tunnel entrance would be within 1 tile of a floor on the surface.
Bugfix: Fixed receiving metal lumps made of incorrect material from resource nodes.
Bugfix: Fixed some more cases of being unable to build a fence on a dock tile connecting directly to land over deep water.
Bugfix: Fixed starting positions of kings/queens on chess boards.
