Server Changelog
- [p]Change: Mining, digging, dropping dirt and using concrete below brace support floors has been disabled.[/p][/*]
- [p]Change: Bridges connecting to docks can now only be planned to stone supports.[/p][/*]
- [p]Change: Chess boards have learned how to castle (en passant still eludes them).[/p][/*]
- [p]Bugfix: Fixed some issues where bridge planning was checking walls and floors at wrong heights for supports.[/p][/*]
- [p]Bugfix: 1 tile long bridges can now connect to a dock floor without needing a building on top of the floor.[/p][/*]
- [p]Bugfix: Goblin camp decorations will no longer become impossible to move in certain ways after a server restart. Please file a support ticket using /support in-game to get assistance fixing items already affected by this bug.[/p][/*]
- [p]Bugfix: It is no longer possible to enter melee combat with goblins in watchtowers.[/p][/*]
- [p]Bugfix: You can no longer raise the ground with concrete underneath any floor that is too close to the ground or has a support reaching the ground.[/p][/*]
- [p]Bugfix: Moving large items with the Place command behaves much more consistently, especially when moving between floors or bridges, including dock floors.[/p][/*]
- [p]Bugfix: Fixed mining a cave ceiling causing floors on nearby tiles to rise into the air.[/p][/*]
- [p]Bugfix: Mining a cave floor is now prevented if any of the surrounding tiles has a floor or dock support too close to the ground.[/p][/*]
- [p]Bugfix: It is no longer possible to open a tunnel from the inside of a cave if the tunnel entrance would be within 1 tile of a floor on the surface.[/p][/*]
- [p]Bugfix: Fixed receiving metal lumps made of incorrect material from resource nodes.[/p][/*]
- [p]Bugfix: Fixed some more cases of being unable to build a fence on a dock tile connecting directly to land over deep water.[/p][/*]
- [p]Bugfix: Fixed starting positions of kings/queens on chess boards.[/p][/*]