- [p]New: A new title has been added for 100 skill in Aggressive Fighting. Congratulations to Duriel![/p][/*]
- [p]Change: Updated creature pathfinding logic; this includes a fix so that guards will now attack creatures correctly.[/p][/*]
- [p]Change: The Light and Snuff actions have been converted to the new action system and now work properly with toolbelts.[/p][/*]
- [p]Bugfix: Fixed a typo in the name of the Executioner Large Axe skin.[/p][/*]
- [p]Bugfix: Hitched creatures should no longer bounce up when going down slopes in caves.[/p][/*]
- [p]Bugfix: Swimming creatures can once again be led off a dock if the drop leads directly into water.[/p][/*]
- [p]Bugfix: Hauling items up and down ladders within buildings built on docks should now function consistently.[/p][/*]
- [p]Bugfix: Hauling items placed on a wall or ceiling, or on a different tile than the player, is now blocked more consistently.[/p][/*]
- [p]Bugfix: Fixed inconsistent capitalisation when hitching creatures to hitching posts.[/p][/*]
- [p]Bugfix: Fixed an issue where bee smokers incorrectly required kindling to light and failed to update their name properly when lit.[/p][/*]
- [p]Bugfix: Fixed a bug where dredged or foraged items bypassed max inventory weight limits upon being added to inventory.[/p][/*]
- [p]Bugfix: Yo-yos and Pendulums now correctly apply enchant decay to the item being used, instead of the player's currently activated item.[/p][/*]
- [p]Bugfix: Meditation, Prayer, Sacrificing and Preaching actions no longer cause enchantment decay on the activated item or related objects such as rugs and altars.[/p][/*]
- [p]Bugfix: Standing up from a chair no longer teleports you to the tile you target.[/p][/*]
- [p]Change: Added fallback fonts to improve game chat support for a wider range of characters.[/p][/*]
- [p]Bugfix: Fixed an issue causing vehicles to jitter for a frame when entering or leaving caves.[/p][/*]
- [p]Bugfix: Fixed an issue where placed items were sometimes going invisible.[/p][/*]
- [p]Bugfix: Implemented various fixes to the fishing animation:[/p][list]
- [p]Fishing animations should no longer be applied to other players in local incorrectly.[/p][/*]
- [p]Fishing will now show the correct animation for others before you cast.[/p][/*]
- [p]Spear fishing will now show animations for observers.[/p][/*]
