[b]???? ZERO Sievert Christmas Update Is Live![/b]
The [b]Christmas Event is back in ZERO Sievert![/b] Jump into the Zone during the holidays to hunt for festive loot, upgraded airdrops, and new backpacks including drops from NPCs for the first time ever.
???? [b]NPCs now drop backpacks[/b] ???? [b]9 brand-new backpacks added[/b] ???? [b]Christmas airdrops guaranteed festive gear[/b]
Good luck out there, and get Santa some milk!
[b]???? Christmas Event Returns[/b]
The holidays have arrived in the Zone once again.
The [b]Christmas Event is now enabled[/b], bringing back festive loot and themed encounters.
If you [b]extract alive while carrying a Christmas Event item[/b], it will be automatically added to your stash when starting a new game.
[list]Limit: [b]1 per unique item[/b], except [b]grenades (up to 5)[/b].
[b]Christmas Airdrops[/b] have been improved:
Now have a [b]100% chance[/b] to spawn [i]at least one[/i] piece of Christmas equipment.
Will [b]never spawn in the Horizon area[/b] on the Industrial map, ensuring better access and fairer risk.
[b]Santa Claus[/b] has upgraded his loadout and now carries a [b]Christmas Backpack[/b] — keep an eye out.
[/*][/list][b]???? Backpacks & Loot Changes[/b]
One of the most requested features is finally here.
[b]NPCs now drop their backpacks[/b] when defeated, allowing players to loot them directly.
Added [b]9 new backpacks[/b], expanding storage options and loot variety.
Added [b]custom spawn chance settings for backpacks[/b], giving players more control over balance and progression.
[b]⚙️ Quality of Life & Settings[/b]
Several improvements based directly on player feedback:
Added a [b]setting to toggle the ammunition icon[/b] introduced in the last update.
You can now [b]uninstall and reinstall modules without crafting a base module kit again[/b], making experimentation and loadout changes far less punishing.
That's it for this one! Thank you again for all of your feedback, ideas and carnage Hunters! Merry Christmas from all of us here at ZERO Sievert
