Hunters!
Your unwavering support, invaluable feedback, and detailed bug reports are deeply appreciated! Thanks to your continued assistance, we've been able to pinpoint and address several key issues. Here are the patch notes for [b]Hotfix 0.31.16, which is now live[/b]!
- Fixed a bug where the game would crash when clicking "Repair Gear" from the crafting station.
- Fixed a bug where the silencer of all guns wouldn't produce sound.
- Fixed a bug where difficulty settings would change for the previous save when creating a new one.
- Fixed a bug preventing looted weapons from being modded.
- Fixed a bug where removing attachments from the crafting station would duplicate them.
- Fixed a bug where stash items wouldn't count for quests and crafting station requirements.
- Fixed a bug where the equipped armour would become invisible after closing the trade menu.
- Fixed a bug where new saves would have the same skill level as previous saves.
- Fixed a bug where disassembled weapons could be found in NPC's corpses.
- Fixed a bug where new saves would have the same installed modules as previous saves.
- Fixed a bug where installed modules wouldn't provide any items when being looted.
- Fixed a bug where the reputation with Green Army or CC would drop to 0 when deploying on any map.
- Fixed a bug where certain weapon mods were being attached by default but not reattachable.
- Fixed a bug where the backpack carry weight was sometimes calculated incorrectly.
- Fixed a bug where grass was not being drawn all the way to the edge of the screen.
- Fixed a bug where NPC names were being displayed when discarding items onto the ground.
- Fixed a bug where the skill level would reset after pressing ESC.
