

- Fixed an issue where the Grammar Engine would not properly initialize on Consoles.
- Fixed an issue where a Spawnkin Transformed Simian would float when equipped with the Horned Bear Mount.
- Fixed an issue where unequipping the Cape while having the Ogre Mask/Guardian Helmet on would make the two handed melee weapon disappear.
- Fixed an issue where the Blessed Dragon riders legs in Faction Creation would sometimes out of sync their animation
- Fixed an Vertex Explosion that could occur during the Avenger attack animation when using a Form with the Tail Slider set to None
- Fixed an Vertex Snapping issue that could occur with Dark Culture when using a Form with the Tail Slider set to None
- Fixed an issue where mounted Hero units would hold the pistol in an unnatural position when using non-attacking abilities.
- Fixed an issue where the Reigns of mounted units would attach to the back of a Wizard King
- Fixed an issue where eyes were missing for Units when using Gaia’s Chosen.
- Fixed an issue where Wizard King Rulers had a duplicate Empty Cape option
- Fixed an issue where Simian Form Skeletons had the incorrect Legs
- Fixed an issue where a number of Capes no longer received the Primary Faction Color.
- Fixed an issue where the Arrow would disappear from the Crossbow while using a Melee Strike
- Fixed a clipping issue that would be present on Warlocks when using Transformations that remove Helmets
- Fixed an issue where Magelock Weapons no longer played the Charge & Firing PFX
- Fixed an issue where the Sword & Crossbow “Shoot Crossbow” ability would sound like a gun when mounted on a Spider Mount.
- Fixed an issue where the Spider Mount “Web” ability would sound like a Magelock when equipped with a Sword & Crossbow.
- Fixed a crash that could occur due to Transformed Mind Controlled units losing track of their owner.
- Fixed an AI Hang that could occur due to a Unit not being able to complete their Movement because of a Spawned Unit on the Destination Hex.
- Fixed an issue where Echo Casting could be used on the same Spell multiple times in a turn by aborting the spell priming.
- Fixed an issue where Oath of Harmony would lose devotion by Vowing to Destroy an Umbral Dwelling
- Fixed an issue where Primal Den Terraforming would no longer work for Dune Serpents and Tunneling Spiders.
- Fixed an issue where War/Allied States could potentially not resolve correctly for Vassal Free Cities
- Fixed an issue where Free City Diplomacy was not locked while being a Player Vassal.
- Fixed an issue where the Rite of War Empire Skill could spawn Boats.
- Fixed issue where the Call of Chaos Empire Skill unintentionally boosted the power of rewards from Infestations and Ancient Wonders.
- Fixed an issue where Teleporter Special Province Improvements were not discounted by Provincial Architects.
- Fixed a crash that could occur when sending a Hero to the Prison or the Crypt during an Event.
- Fixed an empty effect in the event called "Captured Escapees"
- Fixed an issue where Heroes in the Gladiator Ancient Wonder event would not have any Weapons/Equipment.
- Fixed issue where Reclaimers & Artifact Hoarders unintentionally boosted the power of rewards from infestations and ancient wonders.
- Fixed an issue where the Cheerful trait did not grant Bonus Morale
- Fixed an issue where the Usurper Intrigue could not continue due to a quest validation failing.
- Fixed an issue where the Calamity Dragon from the Possession: Calamity Intrigue Happening would not be fitted properly to several Portraits
- Fixed an issue where Dynamic Text was missing in the Cooperation Tooltip.
- Fixed a crash that could occur when opening the Encyclopedia through the Unit Library Button Prompt
- Fixed an issue where Eldritch Relics were not marked as Eldritch Sovereign Weapons.
- Added Safeguards for a crash that could occur when transitioning between Game Scenes
- Fixed an Out of Sync that could occur due to Vision refresh triggering in a different order resulting in First Meet with Free Cities occurring in different sequence/locations and potentially starting or not starting wars.
- Fixed a crash that could occur due to a Lord Hero being assigned an Independent Side.
- Fixed a crash that could occur due to lost Terraforming Data when reverting Terraformed Provinces.
- Fixed a crash that could occur due to a Unit/Army not being removed from the Siege System properly after entering a Siege Zone manually but leaving through Auto-Explore.