
Eldritch Sovereign



- Spike: This is a long range low damage ability that allows this ruler to stay at the back while their enthralled race protects it.
- Rebuke: When an enemy gets too close, this magical rebuke is an excellent option. It deals decent damage and can finish off injured enemies.
- Eldritch Mind Control: This allows the leader to mind control an enemy unit for 1 turn, turning an adversary into a temporary stepping stone to your victory in battle.
Thralls and Ritual Spells

- Clairvoyance Ritual: All Eldritch Sovereigns start with this one; it lets you sacrifice a Thrall to reveal the closest Infestation or Ancient Wonder.
- Phantasmal Ritual: This spell deals 20% of an army's maximum Hit Points as damage as well as reducing their status resistance for the next battle.
- Mage Bane Ritual: Summon a Mage Bane! This costs 10 Thralls to summon and comes after needing to unlock 2 other hero skills, but having a Mage Bane at your side is a very strong option for this leader.

Signature Skills

Specializations
Minor Specialization
- Madcaster: Focus on spellcasting and random effects. They gain:[list]
- Chaos Pulse: Applies an effect to a group of enemies, from turning them to animals, making them Blind until the end of combat or, if you are unlucky, healing them. Each unit in the area of effect has a chance to roll one of these effects.
- Expert Channeling: A passive that reduces the mana cost of certain spells.
- Eldritch Truth: An ability that places the new Madness condition which, until the end of combat, makes the unit Insane while also sustaining damage each turn.
- Eldritch Breach: A passive that bypasses up to 3 Status Resistance the target has.
- Possession: Increases the damage of a unit by 40% for 2 turns. The affected unit dies when this effect expires but they come back with low hit points after combat if you win it.
- Fleshweave: At combat start, summon 2 Fleshlings, slimy bomb monsters that can self destruct to deal damage as well as apply Bleed and Status Vulnerability.


- Cosmic Caster:[list]
- Their Chaos Pulse changes to Cosmic Pulse, which reduces the randomness of Chaos Pulse to instead be more damage oriented, always rolling on dealing Fire, Frost or Lightning damage. The radius also increases from 1-hex to 2-hex.
- Gain a new passive, Forgotten Tome Mastery that boosts the damage of the damaging abilities you can gain from the Forgotten Tome Signature skills.
- These Eldritch Sovereigns go all in on randomness and have their Chaos Pulse become Havoc Pulse. It functions like the original except it applies 2 effects to the affected units
- Gain a new passive, Chaos Channeling. It adds a 90% chance to apply a random negative status effect to all damaging combat spells.
- Enthraller:[list]
- Their Eldritch Truth becomes Enrapturing Truth. This new ability now applies Dominated, Berserk and increases the target’s damage instead of driving them mad. Being Dominated means you can acquire the unit at the end of combat!
- Gain a new passive, Manipulator, which makes some of your mind affecting skills like Eldritch Mind Control target an extra target within a certain range of the original target.
- Eldritch Truth becomes Mind Shattering Truth, which not only applies the Madness effect but also deals physical damage that ignores the target’s defenses.
- The passive Mindrend: The Eldritch Sovereign deals +70% more damage to any unit that has a Negative Mental Status Effect (Berserk, Insanity, Madness, etc)
- Puppeteer:[list]
- Possession becomes Puppeteer’s Possession, which can now give the damage increase to 3 allies instead of just one.
- Changes the Eldritch Mind Control to Puppeteer’s Domination, which changes the effect from Mind Control to Dominated, which means you can keep the unit after combat for a mana cost.
- Possession becomes Greater Possession: The damage bonus is increased to 80% while also giving the unit Status Protection so they can rampage until they drop.
- Fleshweave changes to Fleshsculpt. Fleshsculpt makes it so that instead of 2 Fleshlings you summon a more long lasting summon, the Flesh Abomination, a Tier 3 Fighter.

Forgotten Tomes


Tomes
Tome of Tentacles



Tome of Corruption





Tome of Cleansing Fire





