Gameplay
- In Echo Surge, the Husk horde spawn count and how often they will be have been reworked. [b]So now that depends on the player count and the selected difficulty.[/b]
Maps
- Some layout and design changes were made in Echo Surge, Too Late, and District 8 mission maps. [i][u][b](Community Request[/b][/u][/i])
- Anomaly room sequence fixed in Too Late mission. Players can't jump in the room if the Sequence has not been triggered, so they won't get stuck inside. [i](This anomaly sequence still triggers randomly)[/i]
