Changes
Gameplay
- All difficulty settings are updated and have been made a little harder. Especially the hardest difficulty (Contain) is a bit more deadly now. (Community Request)
- Increased restock interaction radius.
AI
- AI Soldier's Shotgun damage increased.
- Added a strafing cooldown for AR and UMP carrier soldiers. Also, they randomly stop moving while on aim/shoot action, this now feels more natural.
- Shotgun carrier soldiers do not get too close to the player (They do care player's personal space more lol).
UI
- Reimplemented Hide UI Button in Weapon Customization.
- The HUD Laser icon is now disabled while on the sidearm.