“Forced measure” season
[p]Attention! The season and Battle pass packs will be available until February 18 inclusive! On consoles, the Battle pass packs will be available from November 20, 10:00 GMT![/p][p][/p]New parts of the season
New movement part type: “MVP Torpedo” air cushion
[p][img src="https://clan.akamai.steamstatic.com/images/26076615/cdfc88e3dc40069036b30fd9f586eeab1ec76cf2.png"][/img][/p]- [p]Rarity: epic.[/p][/*]
- [p]PS: 550.[/p][/*]
- [p]Tonnage: +2100 kg.[/p][/*]
- [p]Cabin power: -15%.[/p][/*]
- [p]20% resistance to melee and ram damage, lets 35% damage through.[/p][/*]
- [p]Durability: 444 pts.[/p][/*]
- [p]Mass: 512 kg.[/p][/*]
- [p]Perk: upon reaching the speed of 80 km/h, the armoured car’s protection from damage raises up to 35%. Maximum bonus is achieved at the speed of 115 km/h.[/p][/*]
“Starter” special module
[p][img src="https://clan.akamai.steamstatic.com/images/26076615/7fd4a7007843e8aa955e913d5cb88cf58c0fd2c7.png"][/img][/p]- [p]Reduces shot charging time and barrel spool-up time for all weapons by 20%. Does not affect plasma emitters. Only 1 such module can be mounted on a vehicle.[/p][/*]
- [p]Rarity: epic.[/p][/*]
- [p]PS: 270.[/p][/*]
- [p]Durability: 216 pts.[/p][/*]
- [p]Energy drain: 2 pts.[/p][/*]
- [p]Mass: 210 kg.[/p][/*]
“Shredder” shotgun
[p][img src="https://clan.akamai.steamstatic.com/images/26076615/de32fb92b14050f598b33ef6e5798e2696f1f61f.png"][/img][/p]- [p]Rarity: legendary.[/p][/*]
- [p]PS: 2400.[/p][/*]
- [p]Ammo: 240 pcs.[/p][/*]
- [p]Penetration ability: 60%.[/p][/*]
- [p]Durability: 615 pts.[/p][/*]
- [p]Energy drain: 12 pts.[/p][/*]
- [p]Mass: 485 kg.[/p][/*]
- [p]Perk: the farther the target, the higher the damage. The damage increases by 5% for each 1 m to the target.[/p][/*]
“Corax” crossbow
[p][img src="https://clan.akamai.steamstatic.com/images/26076615/a83d4e9b7999e9f25d77eb721105e4be7526bff0.png"][/img][/p]- [p]Rarity: legendary.[/p][/*]
- [p]PS: 2600.[/p][/*]
- [p]Ammo: 50 pcs.[/p][/*]
- [p]Penetration ability: 125%.[/p][/*]
- [p]Durability: 704 pts.[/p][/*]
- [p]Energy drain: 13 pts.[/p][/*]
- [p]Mass: 847 kg.[/p][/*]
- [p]Perk: during a short time after charging, the shot from “Corax” deals 10% more damage. When maintaining this rate of fire, the bonus stacks up to 3 times. A projectile fired outside this rate of fire will attach to the target and explode after a short time. Upon detonation, shrapnel is evenly distributed within the projectile’s explosion radius.[/p][/*]
“Hybrid” machine gun
[p][img src="https://clan.akamai.steamstatic.com/images/26076615/da441c207a58aa7fa7bbfb0f2ec575642a645816.png"][/img][/p]- [p]Has two modes: can fire bullets or slow projectiles that attach to the target and explode after a short time. Switch between modes by pressing the fire button twice.[/p][/*]
- [p]Rarity: legendary.[/p][/*]
- [p]PS: 2400.[/p][/*]
- [p]Ammo: 300 pcs.[/p][/*]
- [p]Penetration ability: 60%.[/p][/*]
- [p]Durability: 597 pts.[/p][/*]
- [p]Energy drain: 12 pts.[/p][/*]
- [p]Mass: 668 kg.[/p][/*]
- [p]Perk: “mode 1”: hits on enemy from at least 50 m accumulate bonuses to projectile blast radius for the “Mode 2”, up to 40% with 30 hits. “Mode 2”: for each enemy that has an attached projectile, accumulates bonuses to weapon damage for the “Mode 1”, up to 40% with total time of projectiles attachment of 7 sec. The bonuses are active for 10 sec. after the first shot.[/p][/*]
“Dolores” cabin
[p][img src="https://clan.akamai.steamstatic.com/images/26076615/9c1c237360037f2ccd831a813981aa2328ce5c3b.png"][/img][/p]- [p]Light cabin.[/p][/*]
- [p]Rarity: legendary.[/p][/*]
- [p]PS: 2400.[/p][/*]
- [p]Max. cabin speed: 104 km/h.[/p][/*]
- [p]Tonnage: 4700 kg.[/p][/*]
- [p]Mass limit: 9100 kg.[/p][/*]
- [p]Energy supply: 25 pts.[/p][/*]
- [p]Durability: 290 pts.[/p][/*]
- [p]Mass: 740 kg.[/p][/*]
- [p]Perk: reduces the damage of all mounted weapons by 20%. As any weapon deals damage, the maximum damage of all weapons increases by 8% until your armoured car is destroyed. Stacks up to 10 times, but not more than 1 time per 4.5 sec. After the time before the next bonus runs out, the damage of all weapons additionally increases by 15% until the next bonus is received. The higher the rarity of a weapon, the more damage it needs to deal to get the bonus. Leviathans receive bonuses slower.[/p][/*]
New frames
Lightweight and common corner frames 6х4x1
[carousel][img src="https://clan.akamai.steamstatic.com/images/26076615/bd13c701ce68390c353b34334890bc3f2e39715b.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/d5d1833f3fcc89d18bbbbabb42e9f255ebb3e3f8.png"][/img][/carousel][p][/p]Lightweight and common frames 1x7 and 2x7
[p][/p][carousel][img src="https://clan.akamai.steamstatic.com/images/26076615/96ffffb4a13b93edad13920d8749a9be9c28e296.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/88dcc5078a35b7bde97f2d36dfdb03e2103f19d2.png"][/img][/carousel]Structural parts
[p][/p][carousel][img src="https://clan.akamai.steamstatic.com/images/26076615/fdfa8e745d7de335e2bf3c21e3c0efc076695986.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/b2972400bb32ad7a8a4f7ceba8e211e84184cf94.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/ae87f170053be4a30897e7e291d750a132fb0ea1.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/733a53e1d251efb98a63dc4084f39f3ff8a248e1.png"][/img][/carousel]
General information
- [p]There are 75 “main” levels with rewards in the season. Levelling up in the season will unlock new rewards.[/p][/*]
- [p]Starting from level 76, the player can unlock bonus rewards of “additional” levels of the rewards scale.[/p][/*]
- [p]During the season, the player receives a special resource — “Lighters”. A player can exchange a certain amount of accumulated “Lighters” without additional expenses for a part from the list of available parts or for other available items.[/p][/*]
- [p]After reaching level 122 of the season, the player receives 15 “Lighters” for each subsequent level if the Battle pass is purchased.[/p][/*]
- [p]At the end of the season, all unused “Lighters” will be withdrawn from the game.[/p][/*]
- [p]All players without exception can unlock:[/p][list]
- [p]Recipes for the production of new parts and their upgraded versions during the season.[/p][/*]
- [p]New structural parts and frames.[/p][/*]
- [p]Containers with taunts (“Jeers container”, “Quips container”, “Taunts container”)[/p][/*]
- [p]150 pcs. of “Lighters”.[/p][/*]
- [p]100 in-game coins.[/p][/*]
- [p]A temporary recipe for the production of the “Ninjaduck”.[/p][/*]
- [p]A background and logo for banner customization.[/p][/*]
- [p]1 container with “epic” parts of your choice for the additional levels of the reward scale.[/p][/*]
- [p]New crafted and upgraded parts. Please note that such parts are issued with certain upgrades and cannot be sold or bought at the market.[/p][/*]
- [p]2 new portraits.[/p][/*]
- [p]Additional in-game coins.[/p][/*]
- [p]1 container with “special” parts of your choice (for an additional level of the reward scale).[/p][/*]
- [p]Cosmetic items: paints, stickers, hologram.[/p][/*]
- [p]1 “Blueprint storage”.[/p][/*]
- [p]Additional “Lighters”: both for the levels of the main scale and for additional levels of the season.[/p][/*]
- [p]Additional backgrounds and an emblems for banner customization.[/p][/*]
Season level up
- [p]You can increase your level in the season by completing special daily and weekly challenges. [/p][/*]
- [p]At the end of the day, all uncompleted daily challenges are reset and replaced with new ones.[/p][/*]
- [p]Every Thursday, after the list of challenges is updated, all uncompleted weekly challenges are carried over to the next week.[/p][/*]
- [p]Weekly challenges of the season are divided into “main” and “additional” groups. At one time, 4 “main” and 2 “additional” challenges are issued.[/p][/*]
- [p]Try not to miss challenges to unlock all available rewards as soon as possible.[/p][/*]
- [p]When the season level is increased, the reward is issued automatically.[/p][/*]
- [p]You can still complete the regular daily and weekly challenges to gain badges and other resources.[/p][/*]
[img src="https://clan.akamai.steamstatic.com/images/26076615/cc1c6fde2ff52794d9d09cce8ce35c09a11f0dbe.png"][/img][/p][p][img src="https://clan.akamai.steamstatic.com/images/26076615/51e2c19613d1e2cdcd7f11785ead9c37b92f6aff.png"][/img] [/p]
“Test prototypes” brawl
[p]Attention! The mode will be available from November 20 to November 26 inclusive![/p]- [p]“Test prototypes” is a classic team battle; the main goal is to score more points than the opposing team in the allotted time.[/p][/*]
- [p]The battles are fought with preset armoured cars with parts from the new season.[/p][/*]
- [p]The reward for battles of the mode is scrap metal.[/p][/*]
Rewards for the special challenges:
[carousel][img src="https://clan.akamai.steamstatic.com/images/26076615/f02d303241978884f3e6009c0cfb8214d3ab80da.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/f3ae6bb1919cd59e7d5b240bdd27268ade3a3907.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/7b6a846a7915d7b44f426a6c1629edd42f0d6eb2.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/df780eb9975719d4a3906258544a16ade8848854.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/1ad9a3b03b2ea536d8ce7b62433446930b073cde.png"][/img][/carousel]- [p]“Flashing beacon” decor.[/p][/*]
- [p]“Chroma key” paint.[/p][/*]
- [p]2 “Stains” stickers.[/p][/*]
- [p]2 “Military reserve” containers.[/p][/*]
- [p]130 Engineer badges.[/p][/*]
“Dangerous cargo” brawl
[previewyoutube="1mEbURiQtew;full"][/previewyoutube][p]Attention! The mode will be available from November 27 to December 3 inclusive![/p]- [p]“Dangerous cargo” is a team brawl. The goal is to escort your team’s cargo to its destination before the enemy team.[/p][/*]
- [p]The cart with the cargo only moves if there are more allied vehicles near it than enemy ones. Its speed also depends on the number of nearby allies.[/p][/*]
- [p]Players take their own armoured vehicles to battle. The mode has unlimited respawns.[/p][/*]
- [p]The reward for battles of the mode is plastic.[/p][/*]
Rewards for the special challenges:
[carousel][img src="https://clan.akamai.steamstatic.com/images/26076615/7f68987085463d56934ceca5d303b976abbd0f98.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/487b730b52b1ac7f1a6efc8277c910f45bc3c41b.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/ab47e755662c848fc0bb7b71261ca689433231f1.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/2de1762a3e89ec402ca16f4bf37b73f283229d0d.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/df780eb9975719d4a3906258544a16ade8848854.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/1ad9a3b03b2ea536d8ce7b62433446930b073cde.png"][/img][/carousel]- [p]New decor “Riches of the Wasteland”.[/p][/*]
- [p]“Midnight” paint.[/p][/*]
- [p]2 “Smiley face” stickers.[/p][/*]
- [p]Containers: “Military reserve” and “Humanitarian aid”.[/p][/*]
- [p]130 Engineer badges.[/p][/*]
“Old enemies” brawl
[carousel][img src="https://clan.akamai.steamstatic.com/images/26076615/0dee5bf1b3b0d6cfc0046038ecbea0966935da48.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/9e1ab1b107203cb38200cf8e9aa77041e2ad255c.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/a63ac8337f78b6baceb4ff4f2a7cd1119f10f646.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/336a9a5803fcb6ae4e0ea8de25a5ad967a778bbb.png"][/img][/carousel][p]Attention! The mode will be available from December 4 to December 10 inclusive![/p]- [p]“Old enemies” is a team PvP brawl, created to celebrate the anniversary of the Ex Machina game. When the brawl starts, there will also be a present in the game for all players. Don’t miss out![/p][/*]
- [p]The goal is to score more points faster than the enemy team.[/p][/*]
- [p]Players use special themed armoured cars in the battles of the mode.[/p][/*]
- [p]The reward for battles of the mode is wires.[/p][/*]
Rewards for the special challenges:
[carousel][img src="https://clan.akamai.steamstatic.com/images/26076615/0520a769fc8b62593c71ddb1262512f392782b38.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/4fa1d550b44429c92bd13d994e094627dbe66ca5.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/c5f828318ba347a0327cada85447675384abeb74.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/86d49483e742ebf168cc32d31ee6edf429d8d498.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/b2abaf3743b36507faf0f84fb09c0fa94f2d262c.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/2de1762a3e89ec402ca16f4bf37b73f283229d0d.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/1ad9a3b03b2ea536d8ce7b62433446930b073cde.png"][/img][/carousel]- [p]“Siren” decor.[/p][/*]
- [p]Paints: “Heart-warming” and “Winter camo”.[/p][/*]
- [p]2 “I love ExMachina” stickers.[/p][/*]
- [p]Containers: “Logistician’s container” and “Humanitarian aid”.[/p][/*]
- [p]80 Engineer badges.[/p][/*]
The “Knight tournament” brawl returns
[p]Attention! The mode will be available from December 11 to December 17 inclusive![/p]- [p]“Knight tournament” is a team brawl with preset vehicles equipped with explosive spears.[/p][/*]
- [p]The goal is to score more points than the enemy team in the allotted time.[/p][/*]
- [p]The reward for battles of the mode is scrap metal.[/p][/*]
Rewards for the special challenges:
[p][/p][carousel][img src="https://clan.akamai.steamstatic.com/images/26076615/3ab0103364526e4a2e346e16fe9531f8ec3b7f73.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/1349242f3d290fa11a4375795b069dbaade24226.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/26de7eb4365c340406f5d468add25f734615e59d.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/2de1762a3e89ec402ca16f4bf37b73f283229d0d.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/df780eb9975719d4a3906258544a16ade8848854.png"][/img][img src="https://clan.akamai.steamstatic.com/images/26076615/1ad9a3b03b2ea536d8ce7b62433446930b073cde.png"][/img][/carousel]- [p]“Armored skull” decor.[/p][/*]
- [p]“Fleur-de-lis” paint.[/p][/*]
- [p]2 “Jouster” stickers.[/p][/*]
- [p]Containers: “Military reserve” and “Humanitarian aid”.[/p][/*]
- [p]100 Engineer badges.[/p][/*]
- [p]Clan confrontation:[/p][list]
- [p]Removed the “New Fuji” and “Marble quarry” maps from the rotation.[/p][/*]
- [p]Added the “Wolf outpost” and “Factory” maps to the rotation.[/p][/*]
[img src="https://clan.akamai.steamstatic.com/images/26076615/fb69bbb4488f0ba35afdb8c30ea2bc05b6e1e9b2.png"][/img][/p]
The effect of boosters on tracks, rolling-based movement parts and augers
- [p]These movement part types now increase their speed at a much lower rate when affected by boosters. Also, as the speed rises, their turning speed reduces.[/p][/*]
Structural parts parameters changes
Left helicopter wing / Right helicopter wing
- [p]Durability reduced from 42 to 35 pts.[/p][/*]
- [p]Armoured car durability bonus reduced from 42 to 18 pts.[/p][/*]
- [p]PS reduced from 39 to 28.[/p][/*]
Left radiator bonnet / Right radiator bonnet
- [p]Durability reduced from 110 to 59 pts.[/p][/*]
- [p]Mass reduced from 115 to 84 kg.[/p][/*]
- [p]Armoured car durability bonus reduced from 110 to 30 pts.[/p][/*]
- [p]PS reduced from 53 to 38.[/p][/*]
Observation compartment
- [p]Durability reduced from 218 to 182 pts.[/p][/*]
- [p]Armoured car durability bonus reduced from 218 to 91 pts.[/p][/*]
- [p]PS reduced from 154 to 112.[/p][/*]
Mounting bracket
- [p]Durability reduced from 90 to 75 pts.[/p][/*]
- [p]Armoured car durability bonus reduced from 90 to 38 pts.[/p][/*]
- [p]PS reduced from 77 to 56.[/p][/*]
Thorax
- [p]Durability reduced from 25 to 19 pts.[/p][/*]
- [p]Mass reduced from 31 to 28 kg.[/p][/*]
- [p]Armoured car durability bonus reduced from 25 to 10 pts.[/p][/*]
- [p]PS reduced from 35 to 26.[/p][/*]
Battle walker shoulder left / Battle walker shoulder right
- [p]Durability reduced from 176 to 147 pts.[/p][/*]
- [p]Armoured car durability bonus reduced from 176 to 74 pts.[/p][/*]
- [p]PS reduced from 140 to 102.[/p][/*]
Saya
- [p]Durability reduced from 113 to 94 pts.[/p][/*]
- [p]Armoured car durability bonus reduced from 113 to 47 pts.[/p][/*]
- [p]PS reduced from 105 to 77.[/p][/*]
Shotguns
Lupara
- [p]Energy drain reduced from 6 to 5 pts.[/p][/*]
- [p]PS reduced from 240 to 200.[/p][/*]
- [p]Projectile speed increased by 15%.[/p][/*]
Sledgehammer
- [p]Energy drain reduced from 6 to 5 pts.[/p][/*]
- [p]PS reduced from 390 to 325.[/p][/*]
- [p]Projectile speed increased by 15%.[/p][/*]
Mace
- [p]Energy drain reduced from 6 to 5 pts.[/p][/*]
- [p]PS reduced from 570 to 475.[/p][/*]
- [p]Projectile speed increased by 15%.[/p][/*]
Thunderbolt
- [p]Energy drain reduced from 8 to 7 pts.[/p][/*]
- [p]PS reduced from 1080 to 945.[/p][/*]
- [p]Projectile speed increased by 15%.[/p][/*]
Hammerfall
- [p]Energy drain reduced from 10 to 9 pts.[/p][/*]
- [p]PS reduced from 2000 to 1800.[/p][/*]
- [p]Projectile speed increased by 15%.[/p][/*]
Breaker
- [p]Energy drain reduced from 10 to 9 pts.[/p][/*]
- [p]PS reduced from 3000 to 2700.[/p][/*]
- [p]Projectile speed increased by 15%.[/p][/*]
- [p]The perk now charges in 0.6 sec. instead of 0.8 sec.[/p][/*]
- [p]Perk bonus to damage increased by 40%.[/p][/*]
- [p]Increased the range with the perk active by 75% instead of 50%.[/p][/*]
Plasma emitters
Prometheus V
- [p]Durability increased from 213 to 265 pts.[/p][/*]
Helios
- [p]Durability increased from 259 to 350 pts.[/p][/*]
- [p]Additional damage from the perk increased by 1.5 times.[/p][/*]
Nemesis
- [p]Durability increased from 360 to 485 pts.[/p][/*]
- [p]Damage reduced by 10%.[/p][/*]
Drones and turrets
- [p]For the following drones and turrets, you can now manually assign a target (like with the “Muninn” cabin perk):[/p][list]
- [p]AD-12 Falcon[/p][/*]
- [p]AD-13 Hawk[/p][/*]
- [p]MD-3 Owl[/p][/*]
- [p]Sidekick[/p][/*]
- [p]Grenadier[/p][/*]
- [p]Fatum[/p][/*]
- [p]Fuze[/p][/*]
- [p]DT Cobra[/p][/*]
- [p]DT Python[/p][/*]
- [p]RT Anaconda[/p][/*]
Other parts
Muninn
- [p]Removed the ability to assign targets to drones from the perk.[/p][/*]
- [p]The perk is now active for 10 sec. instead of 7 sec.[/p][/*]
- [p]Perk bonus to damage is now 70% instead of 100%.[/p][/*]
- [p]Speed increased from 71 to 83 km/h.[/p][/*]
- [p]Durability reduced from 430 to 295 pts.[/p][/*]
- [p]Mass reduced from 2700 to 1700 kg.[/p][/*]
- [p]Mass limit reduced from 15500 to 12100 kg.[/p][/*]
Judge 76mm
- [p]Blast damage increased by 10%.[/p][/*]
“Summator” and “Argument”
- [p]Damage reduced by 11%.[/p][/*]
Corvo
- [p]The perk now increases the damage of the first projectile, not the last one.[/p][/*]
- [p]Projectile speed increased by 6%.[/p][/*]
- [p]Reduced projectile size.[/p][/*]
Astraeus
- [p]Energy drain reduced from 12 to 11 pts.[/p][/*]
- [p]PS reduced from 1620 to 1485.[/p][/*]
- [p]Damage reduced by 8%.[/p][/*]
- [p]Damage to own parts reduced from 40 to 30 pts.[/p][/*]
Arothron
- [p]Durability increased from 280 to 337 pts.[/p][/*]
- [p]Mass reduced from 378 to 287 kg.[/p][/*]
- [p]Significantly increased the impulse of an unexploded projectile.[/p][/*]
Kapkan
- [p]Added perk: the mine’s cable becomes stronger in 15 sec. after it’s placed.[/p][/*]
Jotun
- [p]Energy drain reduced from 12 to 11 pts.[/p][/*]
- [p]PS reduced from 1620 to 1485.[/p][/*]
Punji
- [p]The negative effect of the perk now additionally deals periodic damage to the enemy’s cabin.[/p][/*]
- [p]Effect duration increased from 3 to 5 sec.[/p][/*]
- [p]Energy field damage reduced by 16.6%.[/p][/*]
Clarinet TOW
- [p]The mini-map now centers on the projectile when it’s in flight.[/p][/*]
Elephant (cust.)
- [p]The parameters of the projectile now only increase during the first 150 m of its flight.[/p][/*]
- [p]The maximum bonus to damage is now 50%, and 20% to the blast radius.[/p][/*]
- [p]The explosion now freezes up parts by 15% instead of 25%.[/p][/*]
AC64 Joule
- [p]Damage reduced by 7%.[/p][/*]
- [p]The perk now takes the speed of moving in space into account, rather than the speedometer speed.[/p][/*]
Kensei
- [p]The perk now also increases the armoured car’s damage protection by 25%.[/p][/*]
Savior
- [p]Damage protection perk bonus per 1000 durability pts. increased from 7% to 10%.[/p][/*]
- [p]Maximum perk bonus increased from 28% to 35%.[/p][/*]
Cockpit
- [p]Speed required to activate the perk increased from 75 to 110 km/h.[/p][/*]
- [p]Heating rate of boosters now decreases by 20% instead of increasing by 30%.[/p][/*]
- [p]Bonus to booster charge increased from 50% to 75%.[/p][/*]
Ajax
- [p]Shield duration and damage bonus active time reduced from 6 to 3 sec.[/p][/*]
- [p]Cooldown reduced from 12 to 6 sec.[/p][/*]
Beacon 11
- [p]Additional damage received by the player reduced from 25% to 15%.[/p][/*]
- [p]Damage protection bonus reduced from 10% to 7%.[/p][/*]
Gerrida I
- [p]Durability increased from 450 to 490 pts.[/p][/*]
- [p]Damage resistance to ram damage and melee damage, as well as damage that is let through, increased from 25% to 35%.[/p][/*]
“Omni” and “Atom”
- [p]Added 25% damage resistance to melee and ram damage.[/p][/*]
Uwabaki (and its ST version)
- [p]Power bonus per enemy increased from 50% to 60%.[/p][/*]
- [p]Damage that is let through increased from 15% to 20%.[/p][/*]
Sleipnir
- [p]Changed perk: as the armoured car is driving, increases its power up to 250% at 1800 m travelled.[/p][/*]
Widget (and its ST version)
- [p]Speed penalty in the first mode increased from 25% to 40%.[/p][/*]
- [p]Power bonus in the second mode reduced from 50% to 35%.[/p][/*]
Myriad
- [p]Acceleration reduced by 10%.[/p][/*]
- [p]Legs durability recovery time increased from 7 to 10 sec.[/p][/*]
- [p]Tonnage reduced from 1660 to 1430 kg.[/p][/*]
Verifier
- [p]Reduced the time it takes for enemies to become visible from 3 to 2 sec.[/p][/*]
- [p]Cooldown reduced from 35 to 25 sec.[/p][/*]
AR-27 Morgan
- [p]Perk now speeds up reloading by 7% instead of 4%.[/p][/*]
- [p]Mass reduced from 616 to 524 kg.[/p][/*]
- [p]Reduced projectile size.[/p][/*]
Charybdis
- [p]The perk no longer reduces weapon damage.[/p][/*]
Narwhal
- [p]Blast radius increased by 25%.[/p][/*]
- [p]Perk bonus damage increased from 100% to 125%.[/p][/*]
Draco
- [p]Damage that is let through increased from 20% to 35%.[/p][/*]
- [p]Damage increased by 7%.[/p][/*]
AM-5 Avalanche
- [p]Energy drain reduced from 24 to 23 pts.[/p][/*]
- [p]PS reduced from 4800 to 4600.[/p][/*]
Skadi
- [p]In addition to reducing damage, the perk also reduces the enemy’s power by up to 35% of its original value.[/p][/*]
- [p]Maximum effect now lasts 43% longer.[/p][/*]
- [p]Effect duration reduced from 5 to 3 sec.[/p][/*]
Thyrsus I
- [p]Maximum number of perk charges reduced from 10 to 7.[/p][/*]
Parser
- [p]Damage reduced by 12%.[/p][/*]
Triton
- [p]Damage from barrel tips explosion reduced by 25%.[/p][/*]
- [p]Charge accumulation delay increased from 6 to 8 sec.[/p][/*]
Kronos
- [p]The perk now accumulates if a wreckage is within 30 m of the cabin, instead of 45 m in front of it.[/p][/*]
Absolute
- [p]Added permanent 20% increase in the blast radius of projectiles to the perk.[/p][/*]
- [p]Activatable bonus to the blast radius reduced from 40% to 30%.[/p][/*]
Yokozuna
- [p]Ally speed bonus increased from 15% to 20%.[/p][/*]
- [p]Perk cooldown reduced from 25 to 20 sec.[/p][/*]
Jormungandr
- [p]Pellet damage increased by 26%.[/p][/*]
- [p]Extra shot now deals 50% of the base damage.[/p][/*]
- [p]Extra shot pellets now heat up parts by 1% instead of 5%.[/p][/*]
- [p]Extra shot spread is now the same as the base shot.[/p][/*]
Porcupine
- [p]Mass reduced from 720 to 440 kg.[/p][/*]
Destroyer
- [p]Durability increased from 511 to 562 pts.[/p][/*]
- [p]Projectile speed increased by 25%.[/p][/*]
- [p]Perk now accumulates for every 4 hits instead of 6.[/p][/*]
Devourer
- [p]Added the display of the burst length and reload time to the aim.[/p][/*]
Punisher
- [p]Damage reduced by 10%.[/p][/*]
- [p]Perk now accumulates after 30 hits (instead of 25 previously) and lasts 5 sec. instead of 6 sec.[/p][/*]
- [p]Spread increase after firing increased by 20%.[/p][/*]
[/p][p][img src="https://clan.akamai.steamstatic.com/images/26076615/163a0f0f035cee3c4fad66e183d2e473f26c52a2.png"][/img][/p]
- [p]Added the ability to rewatch the season intro video in the “Wade’s stories” tab.[/p][/*]
- [p]Changed the mechanics of replies in chat: now clicking on a nickname in chat activates the private message function, and clicking on a message activates the reply function, which will be visible to everyone.[/p][/*]
- [p]Updated the hints that appear when the cursor is hovering over various elements.[/p][/*]
[img src="https://clan.akamai.steamstatic.com/images/26076615/2a1c69487d8b78eae17390e2a93e86169919d5fd.png"][/img][/p]
- [p]Recorded and added the new “Forced measure” season theme to the game:[/p][/*]
- [p]The “Dynamic range” setting is now called “Sound mode”. Added a new “Immersion” option to it.[/p][list]
- [p]The “Immersion” mode enhances the soundscape of the battlefield, making it richer and more impressive. [/p][/*]
- [p]The new mode allows you to fully experience the depth and chaos of battles in the Wasteland. We have reworked the soundscape: changed the volume balance, narrowed the dynamic range, added more distortion. Now every part of the sound mix has become more vibrant, voluminous and intense. Perfect for maximum immersion.[/p][/*]
[img src="https://clan.akamai.steamstatic.com/images/26076615/51c9ec62c894ff19d5ee6a2c4143058730f18d17.png"][/img][/p]
- [p]Fixed a bug that prevented damage bonuses from applying to turret blast damage.[/p][/*]
- [p]Fixed a bug that caused an environment object at the “Peaceful atom” location to not have a collision contact model.[/p][/*]
- [p]Fixed a bug that caused sound effects created for wheels and tracks to play when using movement parts other than wheels and tracks.[/p][/*]
- [p]Fixed a bug that caused the sound of the wreckage burning to play indefinitely during battle.[/p][/*]
- [p]Fixed a bug that caused the “Hellfire” hubcap animation to display incorrectly in battle.[/p][/*]
- [p]Fixed a bug that prevented the in-game chat from opening in the parts upgrade and recycle windows.[/p][/*]
- [p]Fixed a bug that prevented the new item indicator from disappearing from the profile after applying a reward background/logo from the pop-up window.[/p][/*]
- [p]Fixed a bug that caused aiming “Squall” outside the map and shooting it to block its reloading and the next shot.[/p][/*]
- [p]Fixed a bug that caused bots in garages to attack damage meters.[/p][/*]
- [p]Improved a number of in-game texts and icons.[/p][/*]
