the latest patch for Darfall is ready and released.
0.15.9 Patch Notes
Improvements
- Increased volume of undead invasion announcement
Balance
- Fisherman now hauls 4 fish instead of 3
- Survival: Reduced the number of undead spawned during the night
Fixes
- Unit selection could get stuck on a random unit
- Units consumed 5 food instead of 4 when at 20% hunger
- Removed Storage window due to performance issues
- Plugin-related performance issues resolved
- Scenario Editor: AnyEntityDamagedInRegion and AnyEntityDied actions triggered only once per frame
- Undead could occasionally spawn directly inside the city
If you encounter any issues or want to share a suggestion, feel free to do so in our discord suggestions forum, or bug-reports forum respectively.
Farewell,
SquareNite team from beyond the darkness of Darfall Wastes