the latest patch for Darfall is ready and released. It primarily contains control improvements and improvement to AI behavior in some scenarios.
1.0.6 Patch Notes
Improvements
- Rectangle selection now considers the entire unit instead of just its root position
- Units can now be added to a control group using Shift + Number
- Enemies will now consider switching targets if their current one runs away and they receive damage from other targets nearby
- The final boss battle in campaign has now improved indicators on how to complete the stage where boss activates a shield
- Survival: Improved map readability for required nights to survive
Balance
- Executor HP increased from 6000 to 8000
- Executor damage decreased from 320 to 220
- Executor attack speed reduced from 0.7 to 0.6
- All human units now drop 8 mana orbs on death
Fixes
- Fixed a rare issue where the Main Menu could freeze due to a corrupted campaign save
- Fixed an issue where the Forged Cannon could not be damaged by enemy ranged units
- Fixed rectangle selection ended over item in hero inventory moved items in inventory
- Fixed an issue where double-clicking an ability would cause it to be used instantly
- Fixed an issue where Executors would not destroy the entire base in Mission 7 due to leash limitations
- Fixed Frost Yeti having an oversized selection collider
If you encounter any issues or want to share a suggestion, feel free to do so in our discord suggestions forum, or bug-reports forum respectively.
Farewell,
SquareNite team from beyond the darkness of Darfall Wastes