News Liste Dark and Darker

Early Access Hotfix #90
Dark and Darker
Heute 07:11 Community Announcements
[p]Hi Adventurers,[/p][p]This hotfix slightly improves the durability of characters as the previous ‘hits to kill’ (HTK) was a little quicker than we desired. Due to our improved confidence in the current HTK range, we’ve also decided to bring back the random modifier system to help improve the feel and diversity of looting. Please note that the values for the new random modifiers have been adjusted to try and maintain the new HTK sweet spot. We acknowledge that the reintroduction of the random modifiers increases the item gap range, and we will be monitoring the dungeons so we can adjust them as necessary in the future.[/p][p]We are also happy to announce with the assistance and coordination from Chaf Games, we have now resolved the contractual and technical hurdles allowing us to migrate remaining customers who were unable to previously transfer their accounts. You can now proceed with the migration process by following the migration guide sent by email by Chaf Games on July 7, 2025.[/p][p]Thank you and see you in the dungeons![/p][p][/p][p]IRONMACE[/p][p][/p]

Bugfixes:

  • [p]Fixed an issue where the VFX of the Sorcerer's Mud Shield could display incorrectly.[/p][/*]
  • [p]Fixed an issue where blocking an unarmed attack from another player with the wooden part of a spear might not produce a sound.[/p][/*]
  • [p]Fixed an issue where the stats for Frostlight Lightfoot Boots and Frostlight Riveted Gloves could be displayed with incorrect values.[/p][/*]
  • [p]Fixed an error in the stats of Gravewolf gloves, Cobalt hat, and Frostlight wizard hat.[/p][/*]
  • [p]Fixed an issue where the sound effect of the Cursed Bandage could be heard as a metallic sound.[/p][/*]
  • [p]Fixed an issue where the ceiling of the Pit module might not be visible.[/p][/*]
  • [p]Fixed an issue where players might not be able to ascend directly on an uphill path in the Mountain Pass module.[/p][/*]
  • [p]Fixed an issue where only up to 2 party members could be displayed in the lobby, even when more than 3 had been in the same party during a session.[/p][/*]
  • [p]Fixed an issue where Worship Seals (Weekly/Seasonal) could be displayed in reverse.[/p][/*]
  • [p]Fixed an issue where the Ruins Golem's attacks might not be properly blocked.[/p][/*]

Game Updates:

  • [p]Chaf Games Migration Restarted. For details, please visit the official website: https://darkanddarker.com/support/search/39082397522964[/p][/*]
  • [p]Resumed Gem Socketing for the Goldsmith.[/p][/*]
  • [p]Added the Clear All Chats feature.[/p][/*]
  • [p]Added the Toggle Party Chat On/Off feature.[/p][/*]
  • [p]The last 3 chat messages now appear on the in-game HUD.[/p][/*]
  • [p]Item Quick-link feature added. You can use it instantly by clicking the mouse wheel button.[/p][list]
  • [p]Supports key binding for convenience.[/p][/*]
[/*][*][p]Arena Test 5 Rank starts from 07/11 00:00(UTC).[/p]
  • [p]Arena MMR Reset.[/p][/*]
  • [p]Items and utility gear are no longer lost upon defeat in the Arena when using only Self-Found and Self-Crafted equipment.[/p][/*]
  • [p]Allowed item grade upon entry is up to Legendary.[/p][/*]
[/*][/list]

Balance Updates:

[p]General[/p]
  • [p]Some monster balance adjustments.[/p][/*]
  • [p]Reverted MaxHealth graph to increase health scaling from Vigor and Strength.[/p][/*]
  • [p]Damage ratios for hitboxes have been adjusted.[/p][list]
  • [p]Body: 125% → 100%[/p][/*]
  • [p]Arm: 100% → 90%[/p][/*]
  • [p]Hand: 100% → 90%[/p][/*]
  • [p]Leg: 75% → 80%[/p][/*]
  • [p]Foot: 75% → 80%[/p][/*]
[/*][/list][p]Items[/p]
  • [p]Random modifiers are added to equipment based on rarity.[/p][/*]
  • [p]Occultist Hood has been changed to the dual stats that includes Magical Power, and Magical Healing.[/p][/*]
  • [p]Falchion weapon damage increased by 1.[/p][/*]
  • [p]Longsword riposte attack damage ratio changed from 125% to 150%.[/p][/*]
  • [p]Flute riposte attack damage ratio changed from 110% to 150%.[/p][/*]
  • [p]Zweihander weapon damage increased by 1, its scaling formula was adjusted, and secondary attack damage ratio changed from 115% to 130%.[/p][/*]
  • [p]War Maul weapon damage decreased by 2.[/p][/*]
  • [p]Felling Axe weapon damage increased by 2, scaling formula was adjusted, and animation speed increased.[/p][/*]
  • [p]Battle Axe weapon damage increased by 1.[/p][/*]
  • [p]Double Axe weapon damage decreased by 1.[/p][/*]
  • [p]Bardiche weapon damage decreased by 3, and its scaling formula was adjusted.[/p][/*]
  • [p]Halberd weapon damage decreased by 2, and scaling formula was adjusted.[/p][/*]
  • [p]Longbow weapon damage decreased by 2.[/p][/*]
  • [p]Longbow armor penetration reduced by 5%.[/p][/*]
  • [p]Recurve Bow weapon damage decreased by 4.[/p][/*]
  • [p]Survival Bow weapon damage decreased by 2.[/p][/*]
  • [p]Crossbow weapon damage decreased by 3.[/p][/*]
  • [p]Windlass Crossbow weapon damage decreased by 4, and armor penetration changed from 35% to 40%.[/p][/*]
  • [p]Francisca Axe weapon damage increased by 1, and it now increases by 2 for each rarity.[/p][/*]
  • [p]Throwing Knife weapon damage increased by 1, and it now increases by 2 for each rarity.[/p][/*]
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Release:07.07.2024 Genre: Massively Multiplayer Online Entwickler: IRONMACE Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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