Bugfixes:
- Fixed an issue where players could become unable to perform any actions after using Perfect Block or Spell Reflection following a parry with a weapon or shield.
- Fixed an issue where the Spell Reflection effect could be lost when using a ladder after activating the skill as a Fighter.
- Fixed an issue where the ground-cracking effect triggered by the Giant Worm could appear floating in the air.
- Fixed an issue where the Lich’s hit effects may not display as intended.
- Fixed an issue where the electric effect could remain on the corpse of the Skeleton Guardman.
- Fixed an issue where the Demon Imp could slide while teleporting when spotting a monster while in a damaged state.
- Fixed an issue where the Barrier pattern from the Skeleton Mage could appear overly large when applied to a Demon Imp.
- Fixed an issue in the Ruins Forsaken Cloister module where monsters could fall through the terrain after dying on a certain slope.
- Fixed an issue in the Ruins Watchtower module where a specific chest could be placed to open facing the wall.
- Fixed an issue in the Ruins Tower Bridge module where sound effects may cut out.
- Fixed an issue where monsters could fall through the floor upon death at a specific spot in the Inferno Doom Cage module.
- Fixed an issue in the Inferno Bloody Falls module where players could take damage from the blood waterfall and pools without seeing the corresponding VFX.
- Fixed an issue where portals could spawn in hard-to-reach areas.
- Fixed an issue where the Escape Portal VFX could overlap with the ground.
- Fixed an issue where the -10 Adventure Point death penalty might not be applied in High-Roller mode.
- Fixed an issue where the hit effect of Pestilence could appear floating in the air.
- Fixed an issue where the mark left by Deathbloom on players or monsters could persist longer than intended.
- Fixed an issue where a shimmering effect could remain on a monster’s corpse after being killed with Pulverizing Prayer.
- Fixed an issue where the Catice item might not have a Primary stat applied.
- Fixed an issue where Catice could be blocked if hit during its swinging motion.
- Fixed an issue where the blade restoration sound for Catice could play when it was stolen via Pickpocket by a Rogue, even if the weapon was stored in the inventory in a broken state.
- Fixed an issue where the Pearl Necklace might display as "Normal" for Poor to Uncommon grades.
- Fixed an issue where cloaks could appear abnormally stretched when equipped on corpses.
- Fixed an issue where infinite loading could occur when entering the game or loading into the Down Room.
- Fixed an issue where some achievements might not be granted when sending looted items through the Expressman.
- Fixed an issue where some achievements might incorrectly be granted after dying on the next floor with looted items.
Game Updates:
- Arena Test Season 4 is scheduled to begin on May 2nd.
- Improved the monster target selection logic to better adjust for pathfinding.
- Adjusted the spawn rates for trinkets.
- Implemented the automatic region selection system.
- Improved the visibility of Adventure Rank based on selected dungeon type and party size.
- Lanterns and Musical Instruments are now eligible for Dungeon Recovery.
- Improved an issue where the Catice blade could appear cracked even before it broke.
- Improved the cloak visuals when Cloth Simulation is disabled.
- Added new achievements.
- Discounts applied to select shop items.
