This update prepares for the start of the new adventure rank season. We have also decided to remove the Fog of War to enable players to make more high-level strategic decisions weighing the risks and rewards of POIs and extraction points. Although we enjoyed the feelings of exploration added by the Fog of War, the feature led to lowered engagement from newer adventurers who we had hoped to protect with this mechanic. We’ve also added two new artifact weapons, the Catice and Bloodthirst which introduces some spectacular new effects. Now that we have our main game modes set, we plan to focus on adding more content for the dungeons in the upcoming season. We thank you and see you in the dungeons!
IRONMACE
Bugfixes:
- Fixed an issue where channeled spells cast using the artifact weapon Illusory would not break invisibility while channeling.
- Fixed an issue where Warlock's transformation into Demon form via Blood Pact could cause abnormal shield animations.
- Fixed an issue where movement could become slowed during gameplay.
- Fixed an issue where Wisp Nightmare would not lure nearby monsters after death, contrary to design.
- Fixed an issue where Cockatrice Nightmare’s attack pattern might not affect the player.
- Fixed an issue where Demon Fly Nightmare could become stuck when unable to find a target.
- Fixed an issue where Demon Imp could heal player-summoned minions.
- Fixed an issue where Demon Imp’s heal could apply through walls.
- Fixed an issue where Demon Imp’s healing effect appeared at the target’s feet.
- Fixed an issue where Dreadspine’s attack patterns could appear in the air instead of on the ground.
- Fixed an issue where Druid could move outside the map using animal form in the Ice Cavern Bridge module.
- Fixed abnormal ore spawn rates in the Goblin Mine module.
- Fixed an issue where the torch in Goblin Cave - Cave Altar A module could appear floating in the air.
- Fixed an issue where skeletons could spawn stuck in walls in the Ruins Forest B module.
- Fixed an issue where players could receive debuffs and damage in Inferno Bloody Falls even when the waterfall was not present.
- Fixed an issue where some blood pools placed in Inferno did not deal damage when touched.
- Fixed an issue where only the initial hit damage from the Flame Spout Trap would be applied.
- Fixed an issue where using Wizard's Invisibility or Potion of Invisibility within the Ghostdust Pouch area would result in no afterimage VFX.
- Fixed an issue where only the Breath of the Deceased boss trigger prop contained AP values.
- Fixed an issue where movement keys and camera rotation might not function properly after resting.
- Fixed an issue where switching held items could cause the previous item to visually overlap.
- Fixed an issue where the Darkgrove Robe might not display correctly when sitting, dying, or performing certain actions.
- Fixed an issue where the helmet might not display correctly after being removed and re-equipped on a dead player wearing Gjermundbu, or when looting it from a Gilded Skeleton.
- Fixed an issue where unequipping certain weapons could momentarily obscure the screen.
- Fixed an issue where weapons might appear abnormally equipped in Spectator Mode inventory view.
- Fixed an issue where crashes could disconnect players and prevent reconnection.
- Adjusted Lobby Skin ambient sound volume.
- Adjusted egg-laying timing of the goose in Exquisite Treasury.
- Fixed an issue where the Expressman’s item delivery alert UI might not function correctly.
- Fixed an issue where the Output Device option was missing from the Audio > Device Settings menu.
- Fixed untranslated text in the description for OPTIONS > Audio > Send Mode.
- Restored lost Gold Coin Bags for affected DLC users.
Game Updates:
- New Artifacts Added: Bloodthirst, Catice
- New Artifact should now drop from the bosses and the special rooms. Catice from the Lich, Bloodthirst from the Warlord.
- Removed Fog of War (FoW) from all dungeons.
- Increased the movement speed reduction when transforming into Bear Form as a Druid from 25% to 30%.
- Changed Panther’s attack animations and combo actions.
- Improved damage application details for Flame Spout Trap.
- Reduced the damage of certain Ghost King attack patterns.
- Polished VFX for Demon Fly
- Improved the drop rates for the the High-Roller Lich, Warlord, Ghost King, and Frost Wyvern.
- Adventure mode Ore nodes can only be mined once now. Changed from 1 to 2 → just 1.
- Reduced the drop rate of Gold Coin Chest and added the Gold Coin Bag to drop from the hoards.
- Adjusted the Merchant affinity required to craft Boss Trigger Props.