Bugfixes:
- Fixed an issue where channeled spells cast using the artifact weapon Illusory would not break invisibility while channeling.
- Fixed an issue where Warlock's transformation into Demon form via Blood Pact could cause abnormal shield animations.
- Fixed an issue where movement could become slowed during gameplay.
- Fixed an issue where Wisp Nightmare would not lure nearby monsters after death, contrary to design.
- Fixed an issue where Cockatrice Nightmare’s attack pattern might not affect the player.
- Fixed an issue where Demon Fly Nightmare could become stuck when unable to find a target.
- Fixed an issue where Demon Imp could heal player-summoned minions.
- Fixed an issue where Demon Imp’s heal could apply through walls.
- Fixed an issue where Demon Imp’s healing effect appeared at the target’s feet.
- Fixed an issue where Dreadspine’s attack patterns could appear in the air instead of on the ground.
- Fixed an issue where Druid could move outside the map using animal form in the Ice Cavern Bridge module.
- Fixed abnormal ore spawn rates in the Goblin Mine module.
- Fixed an issue where the torch in Goblin Cave - Cave Altar A module could appear floating in the air.
- Fixed an issue where skeletons could spawn stuck in walls in the Ruins Forest B module.
- Fixed an issue where players could receive debuffs and damage in Inferno Bloody Falls even when the waterfall was not present.
- Fixed an issue where some blood pools placed in Inferno did not deal damage when touched.
- Fixed an issue where only the initial hit damage from the Flame Spout Trap would be applied.
- Fixed an issue where using Wizard's Invisibility or Potion of Invisibility within the Ghostdust Pouch area would result in no afterimage VFX.
- Fixed an issue where only the Breath of the Deceased boss trigger prop contained AP values.
- Fixed an issue where movement keys and camera rotation might not function properly after resting.
- Fixed an issue where switching held items could cause the previous item to visually overlap.
- Fixed an issue where the Darkgrove Robe might not display correctly when sitting, dying, or performing certain actions.
- Fixed an issue where the helmet might not display correctly after being removed and re-equipped on a dead player wearing Gjermundbu, or when looting it from a Gilded Skeleton.
- Fixed an issue where unequipping certain weapons could momentarily obscure the screen.
- Fixed an issue where weapons might appear abnormally equipped in Spectator Mode inventory view.
- Fixed an issue where crashes could disconnect players and prevent reconnection.
- Adjusted Lobby Skin ambient sound volume.
- Adjusted egg-laying timing of the goose in Exquisite Treasury.
- Fixed an issue where the Expressman’s item delivery alert UI might not function correctly.
- Fixed an issue where the Output Device option was missing from the Audio > Device Settings menu.
- Fixed untranslated text in the description for OPTIONS > Audio > Send Mode.
- Restored lost Gold Coin Bags for affected DLC users.
Game Updates:
- New Artifacts Added: Bloodthirst, Catice
- New Artifact should now drop from the bosses and the special rooms. Catice from the Lich, Bloodthirst from the Warlord.
- Removed Fog of War (FoW) from all dungeons.
- Increased the movement speed reduction when transforming into Bear Form as a Druid from 25% to 30%.
- Changed Panther’s attack animations and combo actions.
- Improved damage application details for Flame Spout Trap.
- Reduced the damage of certain Ghost King attack patterns.
- Polished VFX for Demon Fly
- Improved the drop rates for the the High-Roller Lich, Warlord, Ghost King, and Frost Wyvern.
- Adventure mode Ore nodes can only be mined once now. Changed from 1 to 2 → just 1.
- Reduced the drop rate of Gold Coin Chest and added the Gold Coin Bag to drop from the hoards.
- Adjusted the Merchant affinity required to craft Boss Trigger Props.
