Bugfixes:
- Fixed an issue where the buff effect of the Bard's music could accidentally disappear.
- Fixed an issue where Bard's music buff effects could remain after the buff ended.
- Fixed an issue where game stuttering could occur when Sorcerer Apex of Sorcery is equipped.
- Fixed an issue where the Sorcerer's Electric Dash could be used to exit the map.
- Fixed an issue where the displayed cooldown time in the spells UI did not properly take into account the effects from the ‘Time Distortion’perk.
- Fixed an issue where after using Druid Shapeshift, the selection UI would not appear.
- Fixed an issue where a Druid could take excessive damage and die instantly when Shapeshifting into a large animal near a Spike Trap.
- Fixed an issue when using the Cleric's Locusts Swarm, the effect could appear in a different location than where it was actually used.
- Fixed an issue where the target hit by the Ranger Forceful Shot would not be pushed back.
- Fixed an issue where Falchion’s attack range could misalign with the actual collision trajectory.
- Fixed an issue where the visual effects of the Giant Worm would persist even after it died.
- Fixed an issue where the Crossbow's visual effect would persist even after the Frost Skeleton Crossbowman died.
- Fixed an issue where playing Bard's Shriek of Weakness against the Skeleton Warlord could apply a debuff to enemies or crystals outside its range.
- Fixed an issue where the Frost Imp could disappear or spawn in a strange location when it teleported.
- Fixed an issue where the Demon Berserker would bounce and remain floating in the air after dying.
- Fixed an issue with sound playing improperly in certain areas of the Ruins.
- Fixed an issue where both skill and spell cooldowns would recover when moving to another floor.
- Fixed an issue where the Marvelous Chest could spawn in a location other than the Crypt boss room.
- Fixed an issue where some random dungeon modules in the Crypt could generate rooms without exits.
- Fixed an issue in the Inferno Death Platforms module where monsters could get stuck in the player spawn room entrance and prevent entry.
- Fixed an issue where characters could become stuck in certain locations in the Inferno Castle Corner module.
- Fixed an issue in the Inferno Death Altar module where monsters would be trapped upon spawning.
- Fixed an issue where Inferno monsters could not climb the Death Platform ramp.
- Fixed an issue where skull ornaments would appear in a non-intended locations in the Inferno.
- Fixed an issue where you could escape through the rope escape route in the Ice Abyss without using the rope by using Electric Dash.
- Fixed an issue where the cooldown times of skills and spells would not match the displayed times when moving to the next floor.
- Fixed an issue where other actions could be performed while using the rope escape.
- Fixed an issue where the Goblin Recovery would not work when a player died while a teammate escaped normally.
- Fixed an issue where if you died more than once in the same session, the Dungeon Recovery would only trigger once.
- Fixed an issue where Dungeon Recovery items would be awarded to the character that was logged on rather than the character that actually lost the item.
- Fixed an issue where party members' lobby skins would not display properly when the party leader changed the lobby skin.
- Fixed an issue where the lobby skin would not display properly when trying to change back to the default skin.
- Fixed an issue where a party invite could be sent to a user who set their current status to ‘offline’.
- Fixed an issue where audio device settings could become out of sync with the Windows sound settings.
- Fixed an issue where the character name would not be visible on the leaderboard for users who had not played the previous season.
- Fixed an issue where the rank icon would not appear on the leaderboard from previous seasons.
- Fixed an issue where helmet items would be equipped as default items to certain races that cannot equip helmets.
- Fixed an issue where some users would be restricted from using the Marketplace even though 72 hours had passed since purchasing Legendary Status.
Balance Changes:
Fighter
- Fighter's Breakthrough duration increased from 10 to 12 seconds and also grants 7 additional movespeed.
- Fighter's Adrenaline Rush grants a movespeed bonus of 5%.
- Fighter's Taunt duration has been increased from 8 to 10 seconds, and the PDR/MDR bonus has been increased from 10% to 12%.
- Fighter's Shield Slam damage increased from 25 to 45, and the slow duration penalty applied to the target increased from 2 to 3 seconds.
- Fighter's Spell Reflection duration changed from 3 to 5 seconds and the player gains a 5% MDR bonus while active.
Barbarian
- Barbarian's Blood Exchange now works based on damage dealt rather than maximum health.
Rogue
- Rogue's Smoke Pot count changed from 3 to 2 and now refills while resting at a campfire.
- Rogue's Caltrop count changed from 4 to 3 and now refills while resting at a campfire.
Cleric
- Cleric's Judgement casting speed changed from 1.25 to 1.0.
Items
- Rest and Campfire Rest now restores a skill’s cooldown by 1s/2s per tick respectively.
- Weapon damage for the Horseman's Axe and Hatchet have been adjusted.
Game Updates:
- Normal dungeons now have a single gear-score range of 0-124.
- High-roller dungeons now have a single gear-score range of 125+
- Experimental ‘Rookie’ matchmaking system for all modes and dungeons.
- The ‘Random Dungeon’ system has now been applied to the Inferno.
- The stairs in the Inferno River module have been changed to ramps.
- ‘Additional Memory Capacity’ and ‘Memory Capacity Bonus’ can now be added with the socket system.
- Arena Season Start Date (2025/01/24 00:00 UTC) announced.
- Arena ‘Warlord’ rank icon has been updated.
- Added new ‘Studded Wyvern Leather’ crafted item.
- Added new Ranger skill ‘Purge Shot’.
- Added new Druid perk ‘Lifebloom Aura’.
- Improved the Arena MMR calculation method.
- Improved the flow when exiting a dungeon.
- Updated the Hatchet’s attack animation and collision sockets.
- Platform link provided to legacy Blacksmith users to allow them to migrate their account to a mainstream platform.
