Balance Changes
- Added 50% damage reduction on pet damage when using Barbarian's Turtle Stance.
- Added auto-tower upgrade to Returnia maps on combat phase.
- Added delayed mana award on all Returnia maps.
- Added new boss to [i]Return to Sky City[/i].
- Adjusted problematic center core on [i]Return to Moraggo[/i] so it doesn't die as easily to Kobold explosions.
- Decreased difficulty on Ruthless [i]Return to Crystalline Dimension[/i] and increased difficulty on solo Nightmare.
- Reduced Apprentice healing amount, cool down, and time to heal on [i]Return to Crystalline DImension[/i].
- Reduced health-scaling on bosses for 1-3 players on [i]Return to Crystalline Dimension[/i].
- Reduced Squire and Monk knockback by 33% on return to [i]Return to Crystalline Dimension[/i].
- Reduced Squire speed from by 33% on [i]Return to Crystalline DImension[/i].
- [i]Return to Moraggo[/i] now grants a full set of accessories when completed on Easy to Nightmare difficulties and two complete sets on Ruthless.
- The Baby Old One pet is now awarded when returning to your tavern after having beaten all five Returnia maps on the same difficulty (Nightmare and Ruthless only).
Fixes
- Fixed a painting on Aquanos Tavern.
- Fixed a visual bug when switching between different game modes (Ranked to Open/Local and vice versa).
- Fixed chest respawning on Outdoors Tavern.
- Fixed door off-host to theme room.
- Fixed level spawns on Oni Horns (could previously only spawn with 100 upgrades).
- Fixed mislabeled note on the door to the theme room.
Known Issues
- Battleship boss on [i]Return to Sky CIty[/i] isn't destroyed on level victory.
- [i]Return to Crystalline Dimension[/i] awards two weapons on Nightmare difficuly and below.
- There's a micro-stutter every 8-10 seconds issue that came with the 10.2.0 patch. We think we know the cause, currently looking into it for a fix.
