Defenders, sorry for the double patch on the same day. Some issues passed through the testing of the stuck mob checks we've implemented, which have been fixed with this update
Anti-Stuck Mobs Iteration
Fixed minions being killed by the anti-stuck mob check
Check doesn't kill bosses anymore
Check doesn't work on assault maps anymore
Check shoudn't kill TBR harbingers and TI/Old One invulnerable archers