Balance Changes
- Made Owl Nest projectile do reduced damage for each enemy it hits, with the damage decrease going from 0.8 per hit at 0 stats to 0.9 at ~7200 tower health
- Made Owl Nest, Holy Cannon, Wisp Den, Cloud Tower, Shroom Pit, Sam and Mortar use the damage multiplier values of 0.3x for under 1000 damage stat, 0.4x for under 2000, 0.5x for under 3000, 0.6x for under 4000 and 0.75x for under 5000. These towers were overperforming on early game and the values will be fine tuned per tower on the upcoming patches.
Bug Fixes
- Made Health Percentage check for Old One head crystal be 0.35 instead of 0.333330 to prevent issue where there's 1% health left on phase 3 end
- Attempt to fix wyverns getting stuck on Frostdale Royal Court
- Adjusted the beard position on most of the skins to be slightly lower
- Attempt to fix wyverns getting stuck in Tropics of Etheria
- Fixed beards not being visible on the default Barbarian skin
- Adjusted the bracers scale and Position for a handful of huntress skins and all of Ranger's Skins
- Adjusted the width of masks on Gunwitch to be less wide
- Changed the position on where the Brooch is on the Skeletal Warrior
- Adjusted the Chicken Baller to be slightly more consistent with mana generation
- Adjusted the Backstabber to give slightly more range when swinging
- Fixed typo on Scorched Arabia achievement
For Etheria!
