Main menu > Singleplayer > Start Game > Scenarios > Default Random EXP
[p][/p][p]When you start the DEFAULT RANDOM EXP scenario, you will also receive hints and tips for testing, as well as information about what exactly is new and what you should pay attention to.[/p][p][/p][p]Among other things, these are:[/p][olist][*][p]Short Range Warp (SRW)
The Short Range Warp (SRW) is a free addition to all warp drives. It enables SV and CV to warp short ranges inside an orbit or sector.[/p][/*][*][p]Jumpgates
The Jumpgate addition is both a technical and content addition to version 1.15. It is directed to creators and scenario builders to allow players to jump with their vessels to defined destinations without having to rely on build-in warp drives. The Jumpgates cannot be built by players in survival.[/p][/*][*][p]Basic galaxy config and playfield refactor
Among other things, the update focuses on general spawning issues with POIs for various factions in certain areas (due to incorrect configuration, empty POI BP groups, etc.). However, it also addresses general improvements in this regard, including number, density, placement, optimization of surrounding activities (e.g., dronebases, drones, defense, etc.), and much more. [/p][/*][*][p]Colorable Asteroid Fog
This feature adds the possibility for creators and scenario builders to manipulate the color of asteroid fog and the newly added fog-only element directly via EClassConfig settings.[/p][/*][*][p]Personal Communication Console (PCC)
The Personal Communication Console is a craftable device that can be placed on bases and on capital vessels. It allows direct access to the current (and planned future) services of the Galactic Information Network (GIN).
[/p][/*][/olist][p]Please check the dedicated feedback threads in the Experimental Forum over here (will be updated soon): [/p][p]https://empyriononline.com/forums/experimental-features-discussion.35/[/p][p][/p][p]In summary: To test all new features AND game content, please start a new savegame by using the SCENARIO button and then selecting the DEFAULT RANDOM EXPERIMENTAL scenario and one of its start options.[/p][p](Note: Since this is a focus test scenario, the normal missions and events will NOT be available in the test scenario. Unfortunately, this may result in problems with dialogues of existing story NPCs and consoles, but these can be ignored).[/p][p][/p][p]The approach using the DEFAULT RANDOM EXPERIMENTAL scenario is, of course, also a test in itself. So please let us know if you would like to continue using such a separate scenario as a testing ground and playground for future new missions, game content, and features.
[/p][p]Looking forward to your feedback! :)[/p][p][/p][p]Please report bugs here:[/p][p][/p][p]https://empyriononline.com/forums/bugs.34/[/p][p][/p]
