While working on the new firing system, I managed to fix and add some other things as shown below. As they are not related to the firing system I can push these out already, so you don't have to wait for them until the firing system is ready.
### Added
- Added "Fuse connection visibility distance" setting to decide how far away you wanna be able to see fuse connections
### Changed
- Performance improvements to Mortar scripts
- Changed the "Create mods" button in the Workshop, so it now goes to the Mod Tools playerlist on my YouTube channel, instead of going to the github page
### Fixed
- Fixed missing shot from the big middle tube on OxWannaGo cake, so it now have a finale shot from that too
### Known Issue - Some mods have items that writes an warning like: "The referenced script on this Behaviour (Game Object '
- Enjoy!
[dynamiclink href="https://store.steampowered.com/app/1079260/Fireworks_Mania__An_Explosive_Simulator/"][/dynamiclink]
