Progress is slow, but we managed to add quite a few new features in this update. And most importantly also fixed a lot - and when I say a lot I mean A LOT - of bugs.
To play this version, you need to switch the Steam beta branch to [b]EXPERIMENTAL[/b]
Please let us know if you encounter some major bugs before we release the version onto the main branch. We plan to do this very soon as this version offers so many fixes!
0.13.1 Patch Notes
[b]Field Sensors[/b]
* Field sensors that automatically trigger field treatment actions (fertilize, irrigate, spray) if necessary * Implemented the field outline while placing the sensors, the dots indicating the sensor state as well as the sensor state description in the button's tooltip.
[b]Field Action Visualisation[/b]
* Field actions and their respective equipments are shown in the timeline
[b]Map Size[/b]
* Player can choose between map size options * Implemented warning message. It's shown if the map has over 1000 fields.
[b]Adjust Unit Types[/b]
* The game now has a measurement unit type option which allows the player to choose between metric or imperial units.
[b]Sound Update[/b]
* Location selection globe ambiance music * Animal sounds * Animal buy/sell sounds * Farm building construction sound * Farm building sell sound * Field/ pasture conversion sounds * Map/ farm view switch sounds * Harvest complete sound[b]Globe Country Names[/b]
* Implemented globe country names.
