Update Notes for Version 0.13.1:
[b]Field Treatment[/b]
* Field treatment actions now also have the equipment selection UI and improved automatic equipment and start date selection.
[b]Planning & Planting[/b]
* Implemented the field treatment actions spray, irrigate and fertilize as optional planting actions. If they are enabled the actions get executed before the planting begins.
* Plantings now have the repeat yearly option that adds the same planting at the same date next year once the current one is finished.
* Edit planned plantings button (the planting changes to preview).
* Re-scaled planting to fit all field actions without scrolling
* Re-scaled crop selection to fit the size of the easy planting
* Implemented repeat yearly tooltip that explains that planting is only repeated if it sucessfully harvests
* Changed worker assignment to auto assign the needed amount of workers so the field actions don't exceed the max time
* To avoid bugs and twice the maintanance work we disabled the crop rotation screen steps, now it only shows the final detailed overview.
* Field actions and their respective equipments are shown in the timeline
[b]Field Overview[/b]
* The field overview screen now shows the field type, focuses on the field if the field name is clicked and allows to create a planting at a date by selecting the date in the timeline. * Added plus button to field overview timelines and add a button behind the crop name to make it visible that it's clickable
[b]Field Sensors[/b]
* Field sensors that automatically trigger field treatment actions (fertilize, irrigate, spray) if necessary * Implemented the field outline while placing the sensors, the dots indicating the sensor state as well as the sensor state description in the button's tooltip.
[b]Map Size[/b]
* Player can choose between map size options * Implemented warning message. It's shown if the map has over 1000 fields.
[b]Adjust Unit Types[/b]
* The game now has a measurement unit type option which allows the player to choose between metric or imperial units.
[b]Sound Update[/b]
* Location selection globe ambiance music * Animal sounds * Animal buy/sell sounds * Farm building construction sound * Farm building sell sound * Field/ pasture conversion sounds * Map/ farm view switch sounds * Harvest complete sound[b]Globe Country Names[/b]
* Implemented globe country names.
