- Snow goggles are back!
- Fixed player getting out of bounds errors while in the playable area
- Fixed players sometimes being invisible to other players while using a mortar or field gun
- Fixed gore models hovering in player view
- Fixed some cases where it was possible to bypass weapon limitations
- Fixed showing wrong profile picture when clicking on a player in the scoreboard
- Stability and crashing fixes
- Performance improvements

New Campaign Event in Verdun & Tannenberg
From today until next Friday 24th, the Second Battle of the Aisne Campaign will be running in Verdun and Tannenberg. Will the Entente or the Central Powers emerge victorious in this epic battle of attrition?What is a campaign event?
For those who haven’t fought before, our campaign events are special multi-front battles in Verdun and Tannenberg, where every kill is tallied up, and the side which manages to lose the least troops wins. You can earn a medal for participating in the campaign, with a shinier medal for fighting on multiple fronts. The Second Battle of the Aisne Campaign will run from Friday May 17 and end on Friday May 24.
The Second Battle of the Aisne
French General Nivelle planned the Second Battle of the Aisne as a breakthrough offensive for early 1917, following the major battles of Verdun and the Somme in 1916. He expected the German Army to be exhausted. His vision was for a decisive victory in 48 hours, and he put his reputation on the line by threatening to resign if the offensive wasn't approved. It involved a massive coordination of troops, starting with British attacks towards Arras, then French forces beginning their assault further south in the direction of the Aisne river. Ultimately the battle was not a clear defeat for the French, but Nivelle's grandiose claims about achieving a decisive victory made it feel like that for the soldiers suffering massive casualties in the battle. Morale fell throughout the French Army, with units starting to mutiny - often taking the form of holding a defensive position but refusing any orders to attack. Desertions also increased. Nivelle was fired and replaced with General Pétain, who moved quickly to stamp out mutinous sentiment with a combination of carrot and stick - though mostly carrot. A small number of soldiers were shot for mutiny, but he mostly put effort into improving food, providing better equipment, increasing pay, and allowing for more leave. This worked, and the morale crisis was defused.
Another Battle of the Isonzo
Under pressure from France, Italy would launch a new offensive in mid-May to try and build pressure on the Central Powers. Italian Chief of Staff Luigi Cadorna obliged with... the Tenth Battle of the Isonzo. In fairness, this was not entirely Cadorna's choice, with the idea of an offensive along the river suggested by the French. He attempted to change tactics, aiming for an advance across a broader 40km front in contrast to the smaller, shorter actions planned with the previous three Battles of the Isonzo.