Hello Governors!
We’ve managed to finish another update before NextFest starts on Monday. This time, besides numerous fixes and tweaks you asked for, we’ve also added some new stuff, like different farm 3D models, some elements of optimizations and so on.
- Improved AI by slowing its garrison acquisition, so it’s not instant and impossible to take over
- Implemented save/load of custom tracked resources
- Reworked GrainField models (2 variations)
- Reworked GrainField animations (2 variations)
- Reworked Farm models
- Reworked Farm animations
- Optimized GrainField and Farm models
- Made minor optimizations to the codebase to better preserve a stable framerate
- Fixed occasions where the save file gets stuck at 70% loading
- Added transformers (Water Tower and Power Substation) information to the new save files, so it doesn’t halt production on reload
- Fixed building connections not properly updating after moving the building
- Fixed copied buildings losing their entrances after a successful paste operation
- Added Thai localization
- Added French localization
- Added Japanese localization
- Fixed a number of text errors