Hello Commanders!
After months of intense development, Kaiserpunk returns stronger than ever with its second public Playtest, starting November 29th and running until December 3rd! We’ve poured our hearts into refining and expanding the game based on your invaluable feedback from the first Alpha Playtest, and now it’s time to see how far we’ve come. ???? Sign up for the Playtest now on Steam: the store page
What’s New in Kaiserpunk?
Short answer: Everything. Longer answer: Kaiserpunk has evolved into a polished and feature-rich experience. We’ve added brand-new systems, reworked old ones, and addressed the feedback from our first Playtest. This trailer gives you a glimpse of how far we’ve come: ???? Watch the trailer: https://www.youtube.com/watch?v=_n0Uqk7tnlMKey Features in Playtest 2

- Flag Design: Create a custom flag to represent your nation.
- Heritage Selection: Choose your nation's background—German, Western Allies or Russian. These are just a glimpse and are subject to change before v1.0.
- Social Pillars: Align your nation’s political ideology.
- Tutorial 2.0: Completely revamped based on early player feedback.
- Expanded Maps: Over 20 maps spread across 4 unique biomes.
- More Stories: New branching narratives with meaningful player choices.
- Diplomacy System: War isn’t your only option anymore.
- Basic Trade System: Trade resources you can’t produce on your own.
- Tier 3 Production: Build advanced industries and infrastructure.
- Enhanced World Map HUD: Redesigned based on player suggestions.
- UI/UX Overhaul: A sleeker, more intuitive experience.
- Army Specializations: Unlock unique army upgrades.
- Tier 3 Military Units and Buildings: Build stronger forces.
- Decorations System: Customize your ever-expanding capital city (2 out of 3 tiers complete).
- Improved Combat System: More depth and clarity in battle phases.
- Upgraded Weather System: A little rain never hurt anyone
- Major Optimization: Play smoother, faster, and without draining your system resources. And we ain't done yet ????

Help Shape the Future of Kaiserpunk
With many new features completed and polished, we’re once again calling on players to help guide our journey. Your feedback was instrumental in shaping Kaiserpunk after Playtest 1, and this second Playtest will give you an even bigger slice of the action to critique, explore, and enjoy. Join us, try the game for free, and help us refine it into the ultimate 20th-century strategy experience. ???? Sign up for the Playtest now on Steam: the store pageA few technical bits and thingies
Everyone that already requested access and participated in previous Playtest should get access automatically, and we'd definitely encourage previous „Playtesters“ to hop in again since that will give us a direct comparison. Another note – Playtest version is time limited as before, but time limit for a single session is now increased to 5 hours, simply because the game is much bigger now. There are no limits to how many times you can start and set up a new game. Take a look, give it a spin and if you have any feedback you'd like to share with us, you can do so on Steam, Discord ( https://discord.gg/6FfVfPfDNz ) or email kaiserpunk_support@overseer-publishing.com . What would be most appreciated from you? You don't have to do anything except play and enjoy. But if you're willing to assist us more, we'd appreciate the log files from your playsessions (if you encountered any issues), save files to monitor progress and future balancing and any other reports you feel we should know. Details to where you can find these files and where to send them are same as they were for demo.