Patch 1.2.6
- [p] Upgraded engine to Unity version 6[/p][/*]
- [p]This engine upgrade is for development purposes, and we do not expect any noticeable differences with this engine upgrade. Please continue to use the In Game Bug Reporting Tool if you happen to encounter any bugs or issues.[/p][/*]
Hotfix 1.2.6.1
- [p]Fixed a bug where loot filters would not be correctly set upon restarting the client[/p][/*]
- [p]Fixed an issue where attempting to load into Risen Lake in Online mode would result in a disconnect[/p][/*]
- [p]Fixed an issue where Apophis could appear in Arenas[/p][/*]
- [p]Fixed a bug where indirect casts of Puncture could interact incorrectly with 'Stay of Execution’s' more damage per second charged, causing that more damage to grow endlessly without resetting[/p][/*]
Patch 1.2.6.2
[p]The following issues were briefly present before the reversion to version 1.2.5.2 and should no longer be present in Patch 1.2.6.2;[/p]- [p]Fixed an underlying issue present in 1.2.6 that could cause disconnects when attempting to enter various scenes[/p][/*]
- [p]Note that some disconnects may still occasionally occur but should no longer be consistent when attempting to enter specific scenes. As always, if you experience a disconnect please submit an In Game Bug Report with your Player Data attached as these logs are incredibly useful to our team.[/p][/*]
- [p]Attempting to enter the Monolith Echo named "Lost Catacombs" should no longer cause a client crash[/p][/*]
- [p]Cosmetics should no longer fail to display in the Character Select menu[/p][/*]