Changes
- If a player is currently in a Dungeon run and receives a party invite, the invite will be blocked to avoid disrupting the run. [list]
- The Inviting player will receive a message "your invite was declined"
UI Changes
- Improved the positioning and layout of tooltips.
Bug Fixes
- Fixed several controller navigation problems on the dungeon doors panel.
- Fixes cases where Stash Tabs existed, but were not visible due to being in an invalid category. [list]
- If anyone is still experiencing this after this update, please submit an in-game bug report.
What We've Added
As mentioned before, here is the list of things we've added to be included in patch 1.1.5.Changes
- Audio improvements to the Abomination Monolith Boss fight.
- Mastery Selection window now defaults to “Select Another” instead of “Confirm” when using a controller.
- Players can now click on the Harbingers icons on the Forgotten Knights faction panel to open the world map with the Timeline that Harbingers spawns in selected.
- Updated Lightning Web Runic Invocation VFX
- Improved performance when swapping between Stash Tabs that contain a lot of items.
Gamepad Improvements
- Controller navigation issues on Bazaar panel.
- Controller navigation on Forgotten Knight Faction panel.
- Added the ability to quickly move idols in and out of the idol inventory.
- Fixed next Era and previous Era icons swapped for the gamepad.
Bug Fixes
- Fixed certain dialogues not starting causing quests to be impossible to progress.
- Fixed issues with hovering on Minimus.
- Fixed an issue where the statues in The Courtyard could be clipped though.
- Fixed issue with being stuck in an idle animation after a loading screen.
- Fixed issue with map exit pings only displaying in the Divine Era in Temporal Sanctum.
- Fixed a bug where Tempering Blow node in Smelter's Wrath more hit damage per ignite was not capped at 150%.
- Fixed an issue where the Stash would close when entering a Town scene.
- Fixed a bug where Soul Cages were counted as bosses for Prophecies.
- Fixed a bug causing Argentus health bar and mini health/ward bar to remain after he flies away.
- Fixed an issue where item tooltips would sometimes continue displaying when UIs overlapped.
- Fixed a bug causing the Blessing tooltip does not show the roll string when comparing two Blessings.
- Fixed a bug where the Alpha Spine Hunter would have a health bar while in the introduction animation.
- Fixed a bug where Emperor Of Corpse Necrotic Explosion's VFX would not match the hitbox.
- Fixed a bug that would stop players from moving when clicking a button over items dropped in the world.
- Fixed an issue causing traversal skills to allow players to cross gaps/walls/blockers.
