Changelog: v0.6.7+16403
New
- [p] Added Heavy SMG to black market and to faction rewards[/p][/*]
- [p] Jetpack now counts as movement with regards to perks 'Steady Gun' and 'Zig Zag'[/p][/*]
Improvements
- [p] Added preview map icons for Pirate Ringleader, Captain and Bombmaker[/p][/*]
- [p] Added notifications when trying to deploy undeployable leaders (e.g. no vehicle, not enough squaddies, unavailable)[/p][/*]
- [p] Added notifications for quick save/load, that these aren't available in Ironman mode[/p][/*]
- [p] Adjusted 'hunt hive queen' spawn settings[/p][/*]
- [p] Mines and Acid Puddles no longer affect flying units[/p][/*]
- [p] Changed the default keybinding of 'Select Previous Unit' from 'Shift+Tab' to 'Ctrl+Tab' to avoid clashes with the Steam overlay[/p][/*]
- [p] Changed default display mode from "Fullscreen" to "Fullscreen Window" since some players report problems with fullscreen[/p][/*]
- [p] Updated and fixed DMR tier 2 icons and description[/p][/*]
- [p] Added correct icon for 'Advanced Sensor' accessory[/p][/*]
- [p] Reduced volume of splash video to 80%[/p][/*]
- [p] Improved some translations[/p][/*]
- [p] Added various icons[/p][/*]
Bugfixes
- [p] FIXED Vehicle accessory 'Additional Armor Plating' now applies armor to all directions[/p][/*]
- [p] FIXED 'Jaeger fatigues' inactive icon[/p][/*]
- [p] FIXED One operation having the same type of mission[/p][/*]
- [p] FIXED Issue where turn could freeze against the Rogue Army[/p][/*]
- [p] FIXED Grass scaling issue[/p][/*]
- [p] FIXED Case where heavy vehicle weapons would unintentionally unequip light weapon slot[/p][/*]
- [p] FIXED some leader portraits covered stats or other imporant UI elements[/p][/*]
- [p] FIXED Game was auto saved twice in Ironman mode when opening the Mission select screen[/p][/*]
- [p] FIXED Perk 'Gostepriimstvo Babushki' not applying some of its effects when unit is in tower[/p][/*]
- [p] FIXED Dead units floating in the air when watchtower gets destroyed[/p][/*]
- [p] FIXED Perk 'This is a knife' can no longer be used after demotion[/p][/*]
- [p] FIXED Unlocking OCIs in the story faction window looked like it would cost OCI components[/p][/*]
- [p] FIXED Wardog drone armor damage[/p][/*]
- [p] FIXED 'Pink Material' for detached weapons on death[/p][/*]
- [p] FIXED 'Explosive Charge' wasn't usable after picking additional uses via ammo crate[/p][/*]
- [p] FIXED Perk 'Long Bomb'stopped working after completing a mission[/p][/*]
- [p] FIXED 'ATGM Indirect Fire' doing no damage to some enemies. (Please note that this attack still only hits a single element) [/p][/*]
- [p] FIXED The movement overlay was missing after using the 'Vehicle Rotation' skill[/p][/*]
- [p] FIXED Multiple squaddies sometimes used the same random seed for generating their names and birthplace[/p][/*]
- [p] FIXED In older savegames Menace presence on some planets was still negative, causing issues[/p][/*]
- [p] FIXED For some players barks of the first construct mission where played in all construct missions[/p][/*]
- [p] FIXED Abandoned pirate trucks no longer show 'Capturing' in their tooltip[/p][/*]
- [p] FIXED Some UI elements weren't retranslated when the game language was changed during missions[/p][/*]
- [p] FIXED Objective "Evac 3 or more units" didn't fail instantly, when having less than 3 alive moveable units[/p][/*]
- [p] FIXED OCIs didn't fit in selection overlay, when most OCIs were unlocked[/p][/*]
- [p] FIXED English loca now uses the term "sqaddies" instead of "manpower" / "squadmates" for conformity[/p][/*]
- [p] FIXED Shambler and IED explosions no longer ignore protection provided by vehicles[/p][/*]
- [p] FIXED Perk 'Berserk' didn't trigger in certain cases[/p][/*]
- [p] FIXED 'Hollow Point Ammo', 'Rend Ammo' and 'Match Ammo' didn't work properly[/p][/*]
Balancing
- [p] Increased watchtower hitpoints from 250 to 300[/p][/*]
- [p] Adjusted grenade pistol[/p][list]
- [p] Damage from 15 to 30[/p][/*]
- [p] Armor Penetration from 15 to 30[/p][/*]
- [p] Damage to Armor Durability from 20 to 35[/p][/*]
- [p] Accuracy Bonus from 20 to 15[/p][/*]
- [p] Suppression from 0 to 50[/p][/*]
- [p] Damage from 25 to 30[/p][/*]
- [p] Armor Penetration from 25 to 30[/p][/*]
- [p] Damage to Armor Durability from 25 to 35[/p][/*]
- [p] Made hunt down saboteurs mission slightly easier and added some local militia defenders[/p][/*]
- [p] Slightly reduced chance to spawn Blaster Bugs in the early game[/p][/*]
Known Issues
- [p] Some antivirus programs incorrectly classify the "GameAssembly.dll" file as malware and delete it, making the game unplayable. If that happens please whitelist the "GameAssembly.dll" and "Menace.exe".[/p][/*]
- [p] If the game is installed on HDD drives, loading times are bad and barks are delayed.[/p][/*]
- [p] Using Shift-Tab to open the Steam Overlay causes the game to think Shift is pressed permanently, until Shift is pressed and released again.[/p][/*]
- [p] Some letters in Polish, Russian, and Ukrainian are displayed with a different font.[/p][/*]
- [p] Display mode "Fullscreen" behaves sometimes not as expected, after minimizing the game. Until this is fixed please consider using "Fullscreen Window" instead. [/p][/*]
- [p] Offmap ability 'Laser Turret' doesn't work, if the tile is blocked[/p][/*]
Steam Reviews: Your Feedback Matters
[p]Now that MENACE has entered Early Access, please consider taking a moment to leave a Steam review. Early Access is a collaborative process where your thoughts and feedback matter as patches and content are developed. Even if it's a few sentences about how you feel about MENACE, it'd be a great help to the team.
[/p]
Community Guides and Resources
[p]Be sure to check out the latest community resources and official guides.[/p]
- [p]The Gate Rippers’ War Manual: This is a mega-compilation of guides that covers the basics of MENACE, how to use stealth, what accessories to pick, how to engage in close-quarters combat, and much more. A must-read for any prospective commander looking to excel in the Wayback.[/p][/*]
- [p]Squad Leaders, a Brief(ish) Overview: A fantastic overview of all the game's current Squad Leaders and what their strengths are. [/p][/*]
- [p]Enemy Almanac: Rogue Army: Knowing your enemy is half the battle. This guide covers the Rogue Army, what their strengths are, and how to fight them effectively. [/p][/*]
- [p]Official Beginner's Guide: If you're brand new to MENACE then check out our official beginner's guide that'll cover all the essentials to prepare you for the frontlines.[/p][/*]
- [p]Official MENACE Wiki: Do you have more questions about MENACE? We have a community-run wiki that has details and information to help you along. [/p][/*]
Engage, Explore, and Stay Informed
[p]You can find us on Discord, BlueSky, Twitter, YouTube, Facebook, and Reddit for discussions, updates, and feedback. You can also subscribe to our monthly MENACE newsletter on our website.
[dynamiclink href="https://store.steampowered.com/app/2432860/MENACE/"][/dynamiclink][/p]
