
NEW SEASONAL TRIAL: WINTER RUNE FORGE

NEW ARTIFACTS

Sin - Hatchet
- Corruption: Debuffs last 25% longer. (Works on both weapons.)
- Defile: Deal 2% more damage per debuff (max 5)
Venom - Spear
- Poison Tipped: Heavy melee attacks with either weapon cause poison dealing 20% weapon damage for 5s.
Tempest Fury - Great Axe
- Momentum: Successful attacks gain 3% movement speed for 3s. (Works on both weapons and stacks up to 10 times.)
- Endless Spin: Whirlwind no longer needs to hit targets to continue spins, and can spin up to 12 times.
Nature’s Wrath - Medium Chestwear
- Nature’s Blessing: Empower expires instantly but you deal 20% more damage.
Gilli’s Gravity Gauntlets - Heavy Glove
- Charged: Whenever you take damage, gain a charge that increases the damage of your next attack by 3%. (Max 10 charges.)
Ironheart - Heavy Legwear
- Steady Foundation: When not in Heavy loadout, gain 20% more Max Health.
Creed Boots - Light Footwear
- Ambush: Deal 15% more damage and a 25% increased critical hit chance as long as you haven’t hit the target within 20s.
Phoenix - Amulet
In our PTR feedback blog, we detailed changes that would follow Season 5. Thanks to the additional development time we were able to implement them sooner:- When you receive lethal damage, avoid death and regain 100% of your max health. Then become inflicted with Vengeance, reducing healing by 200% and and take damage equal to 20% of your max health every second until you die or get a kill. (180s cooldown).
UPGRADED COMBAT & ANIMATION SYSTEM

THE OUTPOST RUSH CAVALRY

MAIN STORY QUESTLINE REVISIONS COMPLETE

NATIVE CONTROLLER SUPPORT

Aim Assist
- Assists with aiming ranged attacks.
- Available only on a controller and exclusively against AI enemies (PvP aim assist will be reevaluated for future seasons).
Target Friction
- Reduces reticle speed when hovering over a valid target.
- Available only on a controller.
Enemy Target Lock
- Enables you to lock the camera onto an AI enemy (PvP target lock will be reevaluated for future seasons).
- Supported by both controller (move the right stick to switch between multiple targets) and Mouse and Keyboard (Middle Mouse Button and Mouse Wheel Up/Down) input methods.
Freeform Movement
- Allows running in all directions, including towards the camera.
- Holding Block/Aim will revert to normal strafe navigation.
- Activating Target Lock will strafe around the locked target.
- Defaulted to "on" only while using a controller input device.
- In addition, backwards movement has been sped up in normal strafe navigation.
Use Camera Direction for Melee Attacks:
- When off, allows melee attacks and blocking in the direction of your input/character facing instead of camera facing.
- Defaults to "off" only with while using a Mouse and Keyboard input devices.
Improved Accessibility
- New radial menu for quick access to commonly used functions like emotes, commands, and camping.
- New Shift modifiers for quick access to all combat abilities.
- UI Help Bars and shortcut buttons provide an improved user experience while navigating the UI with a controller.
NEW SEASON PASS

COOKING AND OTHER TRADE SKILL CHANGES
