
NATIVE CONTROLLER SUPPORT

- Assists with aiming ranged attacks.
- Available only on a controller and exclusively against AI enemies (PvP aim assist will be reevaluated for future seasons).
- Reduces reticle speed when hovering over a valid target.
- Available only on a controller.
- Enables you to lock the camera onto an AI enemy (PvP target lock will be reevaluated for future seasons).
- Supported by both controller (move the right stick to switch between multiple targets) and Mouse and Keyboard (Middle Mouse Button and Mouse Wheel Up/Down) input methods.
- Allows running in all directions, including towards the camera.
- Holding Block/Aim will revert to normal strafe navigation.
- Activating Target Lock will strafe around the locked target.
- Defaulted to "on" only while using a controller input device.
- In addition, backwards movement has been sped up in normal strafe navigation.
- When off, allows melee attacks and blocking in the direction of your input/character facing instead of camera facing.
- Defaults to "off" only with while using a Mouse and Keyboard input devices.
- New radial menu for quick access to commonly used functions like emotes, commands, and camping.
- New Shift modifiers for quick access to all combat abilities.
- UI Help Bars and shortcut buttons provide an improved user experience while navigating the UI with a controller.