
SIN - HATCHET

- Corruption: Debuffs last 25% longer. (Works on both weapons.)
- Defile: Deal 2% more damage per debuff (max 5)
- How to get: Defeat: Colossus of Memnon at the top of the Great Wall for a chance to receive this Artifact.
VENOM - SPEAR

- Poison Tipped: Heavy melee attacks with either weapon cause poison dealing 20% weapon damage for 5s.
- Trenchant Crits: Heavy melee attacks deal +34% critical damage.
- Trenchant Strikes: Heavy melee attacks deal +23% damage.
- How to get: Complete the Siren Queen Trial at Spire of Melpomene for a chance to receive this Artifact.
TEMPEST FURY - GREAT AXE

- Momentum: Successful attacks gain 3% movement speed for 3s. (Works on both weapons and stacks up to 10 times.)
- Endless Spin: Whirlwind no longer needs to hit targets to continue spins, and can spin up to 12 times.
- Fortifying Whirlwind: Whirlwind hits grant Fortify, increasing armor by 16% and Slash damage by 13% for 2s (Max 5 stacks).
- How to get: This Artifact can be found in the Winter Rune Forge Spoils upon completion.
NATURE’S WRATH - MEDIUM CHESTWEAR

- Nature’s Blessing: Empower expires 200% faster but you deal 20% more damage.
- How to get: Complete the Zygoramet Trial at Zygoramet's Grove for a chance to receive this Artifact.
GILLI’S GRAVITY GAUNTLETS - HEAVY GLOVE

- Charged: Whenever you take damage, gain a charge that increases the damage of your next attack by 3%. (Max 10 charges.)
- How to get: Complete the Eternal Pools Trial in Reekwater for a chance to receive this Artifact.
IRONHEART - HEAVY LEGWEAR

- Steady Foundation: When not in Heavy loadout, gain 20% more Max Health.
- How to get: This Artifact can be obtained through the PvP Rewards Track.
CREED BOOTS - LIGHT FOOTWEAR

- Ambush: Deal 15% more damage and a 25% increased critical hit chance as long as you haven’t hit the target within 20s.
- How to get: Reach Level 20 on the Season of the Guardian: Free Reward Track.
PHOENIX - AMULET

- Phoenix Vengeance: When you receive lethal damage, avoid death and regain 100% of your max health. Then become inflicted with Vengeance, reducing healing by 200% and and take damage equal to 20% of your max health every second until you die or get a kill. (180s cooldown).
- Purify: When you are hit while below 50% Health, you lose all debuffs (90s cooldown. Does not trigger off persistent damage, DoT effects, or blocked attacks).
- Stamina Recovery: When you are hit while below 50% Health, gain 105 Stamina (30s cooldown. Does not trigger off persistent damage, DoT effects, or blocked attacks).
- How to get: Reach Level 80 on the Season of the Guardian Season: Free Reward Track.