
World Experience
- Fixed an issue that caused players to receive more PvP Experience than intended in the Cursed Mists zone.
- Fixed an issue that prevented progress in the Syndicate: Trial of the Scrivener quest and Faction rank advancement.
- Fixed an issue that caused several repeatable Expedition quests to not contribute to the "Repeat Offender" Season Journey task.
- Fixed an issue that caused players to phase into certain objects when accessing menus while vaulting.
Rendering
- PC DX12 Beta Client:
- Added FSR native resolution TAA (Temporal Anti-Aliasing) only mode
- Added FSR sharpness control
- Improved the stability of our DX12 renderer
- FSR - Console/PC DX12:
- Improved visual quality of the FSR upscale
- Fixed rendering artifacts that could occur during FSR upscaling
- Fixed an issue in which emissive materials were not properly rendering, causing an unintended blue glow on several weapons.
- Fixed an issue in which some weapon effects would appear overly blown-out, especially in heavy combat scenarios.
- Fixed Depth-of-Field shimmering in certain lighting conditions (most notable during in-game cinematics).
Notable Fixes
- Identified and fixed a rare crash that could occur if a player's client has a corrupted install which causes certain texture files to be invalid. In these cases we will instead render a basic white texture, allowing players to proceed into the game. Players who see this white texture should validate their installation files afterwards to try to correct any prior installation issues.
- Fixed an issue that prevented players on PC from progressing if they had Old Wounds ready for turn in before the release of New World: Aeternum.
- Fixed an issue that caused the 3v3 Arena end of match UI to not display properly.