
LORE
Ser Loth has blocked our path into the depths of the antediluvian complex. Beyond the Empyrean Forge, he harnesses primordial magicks from deep within an ancient pyramid. If left unchecked, his power will grow to unconquerable heights, so you must act quickly to stop his apocalyptic power grab. Thankfully, our friend, Shailyn, has found another path into the complex and back into the forge- but it won't be easy.
AUDIO

THE FROZEN LAKE

DIFFERENT INTERPRETATIONS OF COLD INSTRUMENTS

SOUNDS FROM THE SINK
“The glissando introduces a waterphone-like sound. I don’t personally own this beautiful instrument but I accidentally touched the top of my wine glasses that contained a little bit of soap water while I was washing my dishes. It just sounded like a waterphone to me so I placed 4 of them with different amounts of water, quickly tuned them by ear, and then started recording wild takes with my phone not thinking I’d actually use these sounds.”THE EMPYREAN FORGE CONNECTION

EXPERIMENTATION THROUGH DIFFERENT SOUND EXPERIENCES

ART & DESIGN

GOALS

GAMEPLAY FEATURES
These three new gameplay mechanics set the Glacial Tarn apart from prior Expeditions.EMPYREAN FLAME

- This buff allows players to remove Ice Armor from enemies.
- The buff will eventually fade if players do not reactivate it by interacting with the Furnace again.
- Players will have to manage keeping themselves buffed while also fighting enemies.
FROZEN WIND/ICE VENTS
To block passages from players without the Empyrean Flame, there will be walls of powerful icy jets. These vents remove the buff and deal damage.ICE ARMORED ENEMIES
