[b]????️ Early Access Patch Notes - Together Hotfix 3[/b]
Hey folks,
As promised, we’ve done a big pass over Keyboard and Mouse Layouts and Rebinding! Layouts have been adjusted to be more comfortable for a variety of playstyles and we’ve fixed a list of issues that were making KBM harder to play on.
We do have plans to do more in the future such as freely binding more than one binding to the same key.
We’d love to hear your feedback on how KBM feels now and if it feels better to play!
[b]????️ Vendors:[/b]
Added Sell menu to Seneschal in Crucible
[b]????️ Input:[/b]
Updated keyboard and mouse layouts and renamed them. Also added better descriptions.
[list]Combined Movement
[list]The default scheme
Combines WASD for general movement and Mouse for finer movement on thin platforms
Recommended for most builds and builds with shields
Combined + Rune Selection
Allows you to preselect the rune you want to cast and more easily cast it with M2
Combines WASD for general movement and Mouse for finer movement on thin platforms
Recommended for builds with wands and staves
Mouse Movement
Move using only the Mouse
Recommended for builds with bows
Changed default KBM keybinds on Combined layouts
Run = SHIFT
Parry = MMB
Utility runes = ALT
Move to cursor = CTRL
Added keybinds for utility runes, default to 5-8
[/*][/list][/*][*]Added tutorial for Move to Cursor. Default on CTRL on Combined layouts and M2 on Mouse only layout.
[/*][*]Run is now default separate from Dodge, but can be rebound to the same binding
[/*][*]Hard Lock Improvements
Engaging hardlock no longer requires you to hold the binding
Can now switch targets again by pressing the binding and pointing the cursor near the enemy you want to target
Improved scroll wheel changes enemies
Fixed certain actions having an extra binding hardcoded such as Parry
[/*][*]Added setting "Run to cursor" - Enabled by default. When disabled, it prevents running and dodging to the cursor, requiring WASD movement.
[/*][*]Added ability to close Inventory and Journal screens by pressing the same button that opens them (I and J by default)
[/*][*]Toggle Runes binding is set to None by default and is now allowed to not be bound
[/*][/list][b]????️ Audio:[/b]
Added SFX to Danos’ menu to the 5 second progress bar when completing a project
[b]????️ Bug Fixes:[/b]
Fixed Deserters loading in too early in Faith and Flame quest and blocking players if you kill them early
Fixed keyboard and mouse rebindings not saving sometimes
Fixed 2nd exact cost material displaying Husk instead of Marrow
Fixed Facets not being visible on vendor screens
Fixed bug where altitude indicators on bounty targets were not showing
Fixed some hair stretching across the screen
