Changelog September 25th
[expand type=show more] Varlamore: The Rising Darkness- New parts of Varlamore are now available to explore! Main features include:[/*] [list]
- Multiple new quests including The Heart of Darkness and Death on the Isle.[/*]
- Hueycoatl, a new group boss.[/*]
- Mastering Mixology, a new Herblore activity.[/*]
- The Colossal Wyrm Agility Course.[/*]
- ... and more![/*]
- Updated the descriptions of the Perfect Araxxor combat task to include the fail conditions.[/*]
- Renamed the 'Relaxed Gamer' task to 'Relaxxor'.[/*]
- Adjusted the Inquisitor Armour's Damage and Accuracy bonus to Crush. Now, each Inquisitor Armour piece (Plateskirt, Helmet, Hauberk) gives +2.5% Crush Accuracy and Damage when used alongside the Inquisitor's Mace, regardless of set effects. [/*]
- Enabled the ability to toggle Run to ‘Always On’.[/*]
- The quest journal will now remain open when moving around and will also resize on larger screen sizes.[/*]
- You will now get a warning when dropping items in the Giants' Foundry during the Sleeping Giants quest. [/*]
- The flames on the Leagues IV: Trailblazer Reloaded trophies are now animated. [/*]
- Bridge Guard no longer spots the player at the safe spot near the north-western bridge during the Stealing Artifacts minigame. [/*]
- Farmers now have trade options which use the standard shop interface.[/*]
- Reduced the aggression radius of ancient wyverns.[/*]
- Making Ultracompost now gives token Farming XP.[/*]
- The S.T.A.S.H. unit at the top of the Watchtower can once again be used for storage before the quest is complete. This does not affect the quest requirement for the clue. [/*]
- 560 - (UK) - PvP World[/*]
- 319 - (US) - Bounty Hunter World[/*]
- 579 - (US) - High-Risk PvP World[/*]
- 561 - (UK) - Free-to-Play PvP World[/*]
- 580 - (US) - LMS Competitive[/*]
Varlamore: The Rising Darkness

New Areas

The Heart of Darkness
In this thrilling follow-up to Twilight’s Promise, you’ll be investigating the mysterious cult behind the attempt on Teokan Servius’ life. It begins right where we left off, at the Teomat.
- 55 Mining[/*]
- 48 Thieving[/*]
- 48 Slayer[/*]
- 46 Agility[/*]
- Completed Twilight's Promise[/*]
- We recommend a Combat level of at least 65. Don’t forget your gear![/*]
- 2 Quest Points[/*]
- 8,000 Mining XP[/*]
- 8,000 Thieving XP[/*]
- 8,000 Slayer XP[/*]
- 8,000 Agility XP[/*]
- Access to a new Slayer Dungeon[/*]
Tales of the Sun
Alongside The Heart of Darkness, we also have some new Tales of the Sun for you to enjoy. These standalone quests are found all across Varlamore. We’re only going to talk about one today – the rest you’ll have to find for yourselves! Death on the Isle Everything you could want from a murder mystery - disguises, deception, and deductions galore! We're a spoiler-free zone so don't expect us to give any more away, but we will help you get prepped by breaking down what's needed to get started.
- 34 Thieving[/*]
- 32 Agility[/*]
- Completed Children of the Sun[/*]
- We recommend a Combat level of at least 40[/*]
- 2 Quest Points[/*]
- 10,000 Thieving XP[/*]
- 7,500 Agility XP[/*]
- 5,000 Crafting XP[/*]
- Ability to use a Costume Needle - A new needle that doesn't require thread to use.[/*]
The Hueycoatl

- Join the Dwarven Party and make your way up the Darkfrost mountain.[/*]
- Attack the parts of the Hueycoatl sticking out from the rock, while avoiding hazards. Don’t forget your protection Prayers![/*]
- When the Hueycoatl moves, climb to the top of the mountain and attack the head.[/*]
- If the Hueycoatl uses its tail to defend itself, shatter it so you can resume the fight![/*]
- Deal damage to the head until the Hueycoatl is defeated.[/*]
- Tome of Earth[/*]
- Dragon Hunter Wand[/*]
- Hueycoatl Hide Armour[/*]
- Huasca Seed, which you can use to grow the herb and make a Prayer Regeneration Potion.[/*]
Mastering Mixology

- There's no need for secondary ingredients here, so you'll only need to stock up on herbs. [/*]
- Take unnoted herbs from the convenient Bank Chest and use them on the nearby refiner.[/*]
- Refining herbs will give you Mox, Aga or Lye Paste depending on the herb type. You'll need all three pastes to consistently satisfy potion orders.[/*]
- You can store up to 300 Mox, Aga and Lye reagents in the hopper, with any excess Paste able to be stored in the Bank until you need it.[/*]
- You'll see three Potion Orders to choose from and an indicator for whether the end result needs to be Concentrated, Crystallised or Homogenous. Don't worry, there are convenient Lab notes nearby to tell you exactly what goes into each potion.[/*]
- To mix your potion, use the levers on the mixing table to fill up the mixing vessel.[/*]
- Grab the unfinished potion from the mixing vessel and either concentrate, crystallise or homogenise it at the corresponding machine to finish it off.[/*]
- Place your final potion on the conveyor belt to finish off your order and receive points depending on how much Mox, Aga or Lye was used to make it. These points can be used to purchase rewards, so you can always target orders that use more of the reagents you need more points for.[/*]
- Potion Packs (untradeable, rewards tradeable potions), three varieties to choose from:[/*] [list]
- Apprentice - requires Level 60 Herblore[/*]
- Adept - requires Level 70 Herblore[/*]
- Expert - requires Level 85 Herblore[/*]
Colossal Wyrm Agility Course

- There are two routes to choose from:[/*] [list]
- Basic route for players with 50 Agility[/*]
- Advanced route for players above 62 Agility[/*]


Araxxor Changes
Last week, we rolled out Combat Achievements for Araxxor. It was great to see that so many of you enjoyed the new approach to speedrun tasks, where RNG smooths out over several kills. Your feedback is crucial in helping us shape the game together, so thanks for sharing your thoughts! You also had a few more suggestions, and we’re putting those into action this week.

Other Changes
- Adjusted the Inquisitor Armour's Damage and Accuracy bonus to Crush. Now, each Inquisitor Armour piece (Plateskirt, Helmet, Hauberk) gives +2.5% Crush Accuracy and Damage when used alongside the Inquisitor's Mace, regardless of set effects. We know you've been waiting a long time for this one and we're sorry for the delay. The initial implementation and delay in fixing are both the result of internal miscommunications that we're working to improve. Now get out there and crush to your heart's content![/*]
- Ever wished that run mode would automatically be enabled as soon as you regain some Run Energy? We hope so, because that’s what we’ve implemented with ‘Always On’ run mode! In the settings menu, you can now set a threshold at which run mode is automatically re-enabled. For example, if you set it to 20, when your character's energy runs out and starts walking, your character will automatically start running again once their energy restores to 20. [/*]
- The Quest Journal will now remain open when moving around and will also resize on larger screen sizes.[/*]
- You will now get a warning when dropping items in the Giants' Foundry during the Sleeping Giants quest. [/*]
- The flames on the Leagues IV: Trailblazer Reloaded trophies are now animated. [/*]
- Bridge Guard no longer spots the player at the safe spot near the north-western bridge during the Stealing Artifacts minigame.[/*]
- Farmers at Farming Patches throughout Gielinor now have a standard trade interface, instead of a cumbersome dialogue menu.[/*]
- Reduced the aggression radius of ancient wyverns.[/*]
- Making Ultracompost now gives token Farming XP.[/*]
- The S.T.A.S.H. unit at the top of the Watchtower can once again be used for storage before the quest is complete. This does not affect the quest requirement for the clue. [/*]
PvP World Rota
The PvP rota has moved to Period B:- 560 - (UK) - PvP World[/*]
- 319 - (US) - Bounty Hunter World[/*]
- 579 - (US) - High-Risk PvP World[/*]
- 561 - (UK) - Free-to-Play PvP World[/*]
- 580 - (US) - LMS Competitive[/*]
You can also discuss this update on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki. Mods Abe, Abyss, Arcane, Archie, Argo, Ash, Ayiza, BigRig, Blossom, Boko, Bruno, Chilly, Criminal, Crystal, Curse, Daizong, Dylan, Ed, Elena, Enigma, Entropi, Errol, Gecko, Gengis, Gizmo, Goblin, Grub, Halo, Harold, Hend, Hooti, Hornet, Husky, Jalo, Jerv, Keyser, Kieren, Kirby, Kurotou, Leebleh, Lenny, Light, Liron, Lykos, Mack, Manked, Markos, Maylea, Moogle, Morty, Necro, Nin, Nox, Nylu, Other, Philomel, Pumpkin, Redfield, Regent, Rice, Roq, Ry, Saiyan, Sarnie, Shogun, Shroom, Sigma, Skylark, Smithy, Sova, Squid, Starry, Suharun, Surma, Sween, Tide, Titus, TJ, Tsourorf, Tyran, Veda, Vegard, West, Wolfy & Yume The Old School Team.