News Liste Old School RuneScape

Varlamore: The Final Dawn is Out Now!
Old School RuneScape
23.07.25 08:50 Community Announcements

This week’s update unleashes Varlamore: The Final Dawn! A climactic Master Quest finale, a brand-new Delve boss, and a treasure trove of new activities to sink your teeth into!


Changelog - July 23rd



[expand type=show more]

The Final Dawn (Master Quest)
    >The grand finale to the Varlamore questline has arrived. Speak to Servius in the Sunrise Palace to get started.[/*]

The Doom of Mokhaiotl
  • Old School’s first-ever delve boss is here! Rewards include:[/*] [list]
  • Confliction Gauntlets[/*]
  • Avernic Treads[/*]
  • The Eye of Ayak[/*]
[/list]
The Auburnvale Fletching Activity
  • A new Fletching training method can be found in Auburnvale. Rewards include:[/*] [list]
  • The Fletching Knife[/*]
  • Bow String Spool[/*]
  • Atlatl Dart crafting[/*]
  • Greenman Statue and Carving[/*]
  • Greenman Mask and Redwood Hiking Staff.[/*]
[/list]
Custodia Pass Slayer Dungeon
    >Battle your way through three tiers of Custodia Stalkers and earn the Antler Guard.[/*]

The Gemstone Crab
    >This social PvM training method spawns at three random locations in the Tlati Rainforest.[/*]

New Nagua and Earthbound Tecpatl
    A new nagua type unlocked by completing The Final Dawn will drop the Earthbound Tecpatl, a dual-hitting Stab weapon that completes the nagua set.[/*]

And More!
    >Added new areas to Varlamore packed with secrets to discover.[/*]

Other Changes
  • Krystlia's Slayer assignments now boost the Mossy Key drop rate only within the Wilderness.[/*]
  • Zaff's discount staff barrel can now trigger its daily reset without you having to log out and in again.[/*]
  • Armadylean Guards encountered on Treasure Trails are no longer vulnerable to melee attacks except via halberds, like other aviansie.[/*]
  • On Deadman worlds, the Volcanic Mine is closed, but Petrified Pete was cheekily taking players' numulites as an entrance fee before telling them! The Fossil Trade Constabulary has intervened to stop this, and Pete will now return his victims' numulites next time they try to enter the mine on a Deadman world.[/*]
  • Items like the Slayer Gem now give more appropriate messaging when you reach the cap for consecutive tasks.[/*]
  • Fixed an issue where the high priest of Entrana wouldn't tell you about the Firebird if you had completed Holy Grail.[/*]

PvP Rota

The PvP rota has moved to Period A:
  • 539 - (US) - PvP World[/*]
  • 318 - (UK) - Bounty Hunter World[/*]
  • 548 - (Germany) - High-Risk PvP World[/*]
  • 577 - (US) - Free-to-Play PvP World[/*]
  • 559 - (UK) - LMS Competitive[/*]

World 390 (AUS) for LMS Competitive has been activated with this rota.

World 569 (AUS) for Bounty Hunter has been activated with this rota.

The PvP Arena is using 'Max/Med' loadouts in Ranked Duels and Tournaments this week.

[/expand]



The Final Dawn is upon us, and it brings with it the final part of the Varlamorian mainland. Before you get stuck in, take a tour with this video from community creator, Scritic!

https://www.youtube.com/watch?v=mZpChv1xRU8


The Final Dawn



This Master-tier quest marks the epic conclusion to the Varlamore storyline. In the last year or so you’ve uncovered ancient secrets, clashed with shady cults, and stared down the darkness at the heart of the Shining Kingdom. Now, it’s time to see it through.

This will reveal the truth behind the Old Ones, the fate of Varlamore, and even a few things you weren’t supposed to find...

Requirements:
  • Completion of The Heart of Darkness and Perilous Moons Quests[/*]
  • Level 66 Thieving[/*]
  • Level 52 Fletching[/*]
  • Level 52 Runecraft[/*]

Recommendations:
    >Combat Level 85[/*]

After completing the quest you’ll unlock the new delve boss, new nagua to fight, and an untradeable melee weapon that’s as red-hot as the quest you get it from.

Stat-wise, it’s comparable to a Dragon Scimitar and requires 60 Attack to wield, but the Special Attack is where it pops off:
  • 30% Special Attack Cost.[/*]
  • +50% accuracy boost.[/*]
  • +50% damage boost on hit.[/*]
  • Burn effect that deals 10 damage over 24 seconds, and yes… it stacks.[/*]

If you lose it, you can reclaim it for 75,000 GP, which is what any PKer who kills you with it will take home, too.

The Final Dawn also brings the third expansion for Varlamore, including:
  • The Auburnvale Fletching Activity[/*]
  • The Custodia Pass Slayer Dungeon[/*]
  • The Gemstone Crab[/*]
  • The Doom of Mokhaiotl[/*]



The Delve Boss



You’ve braved the Colosseum. You’ve quelled the Hueycoatl. But deep beneath the roots of the Tlati Rainforest, something older and far more unholy stirs… and it’s hungry.

The Old Ones called it Osto-Ayak - the Under-Creature. Today, it’s referred to only as the Doom of Mokhaiotl.

This is not your average boss fight. This is the Delve system - Old School's first-ever enrage-style solo endgame PvM challenge. Eight escalating floors. One absolutely unhinged, sinister bug-god. No checkpoints. No mercy. No easy way out.

Delving deeper



The Doom of Mokhaiotl lurks deep within the Ruins of Mokhaiotl, unlocked after completing The Final Dawn.

Unlike traditional bosses, Osto-Ayak doesn’t die when you beat it. Instead, it digs deeper, dragging you into a new floor each time. You can chase it down through eight escalating difficulty tiers, but the floors keep going as long as you do. At the end of each floor, you'll face a choice: leave with the loot you've earned, or chase Osto-Ayak into the next Delve level, where the rewards are greater… and so are the risks.

Each run is a single session - if you leave, it’s back to floor one. If you die, you’ll lose all your loot.

This is PvM for the bold. The sweaty. The "one more floor won’t kill me" types - unless you like the look of your rewards, of course! This isn’t just about survival, it’s about risk, reward, and how quickly you reckon you can chug those Saradomin Brews.

Who's this for?



The early floors are about the level of Corrupted Gauntlet, with a bit of bite. If you want to reach the very bottom, you’ll need a good understanding of game mechanics, an Infernal Cape on your back, and the ability to stay cool when things get really, really tough.

We’re not completely evil, though. You’ll get a 75% reduced death cost on any floor where your personal best is under 20 attempts, floor-by-floor. That gives you room to learn without losing your Bank every wipe.

The HiScores will track your deepest completions, and any run past wave 8 or beyond will count towards the rankings.

Rewards



Each level you conquer increases your odds of scoring rare, powerful drops. Early floors offer a glimpse, but the real rewards are buried in the depths.

Whether you're here for the thrill, the glory, or the loot, there’s only one thing you need to ask yourself; how deep are you willing to go?

Let’s see what you might drag back from the dark...

The Eye of Ayak



This cursed, one-handed Magic weapon is infused with the raw fury of Osto-Ayak. This thing slaps - fast.


  • 3-tick Attack Speed.[/*]
  • Power level: Between Tumeken’s Shadow and the Sanguinesti Staff.[/*]
  • Great for high-pressure spellcasting and clever spell-weaving. [/*]
  • Cannot be used in PvP.[/*]



Charging and Management
  • Can be charged with Runes or Demon Tears, not both.[/*]
  • When you uncharge it, you get back exactly what you put in.[/*]
  • Will charge a small amount passively if charged with Demon Tears while defeating Osto-Ayak.[/*]

Special Attack: Soul Rend



  • Reduces a target’s Magic Defence by the damage dealt.[/*]
  • Has doubled accuracy and a 30% higher max hit.[/*]
  • Won't reduce defence below zero.[/*]
  • Uses 50% Special Attack Energy.[/*]
  • Perfect for sustained encounters with magically tanky foes.[/*]

The Avernic Treads



These tribrid boots don’t just look good – they’re also best in slot, straight out of the box.



Using Demon Tears and boots from Cerberus, you can create upgraded variants:
  • Primordial Boots: +2 Melee Strength[/*]
  • Pegasian Boots: +1 Ranged Strength[/*]
  • Eternal Boots: +1% Magic Damage[/*]

Each upgrade costs 4,000 Demon Tears, and they do stack. Unlock all three, and you’ll forge the mighty Avernic Treads (Max) - the most powerful, versatile boots to ever stomp across Gielinor.



A few laces to tie up:
  • Each upgraded variant is untradeable but can be reverted to the base (tradeable) Treads - you just won’t get your Tears back.[/*]
  • You’ll need 80 Strength, Defence, Ranged, and Magic to wear them, and 80 Smithing (boostable) to craft.[/*]
  • Sorry, GIMs - no hand-me-downs allowed. If you want to slip into these shiny new stompers, you’ll need to beat the Doom of Mokhaiotl at least once on any floor. Unless your group is casual, unranked, or past the wealth-transfer cooldown, there’s no shortcut.[/*]

Whether you’re stabbing, blasting, or ranging your enemies from across the room, the Avernic Treads have you (and your little toesies) covered.

Confliction Gauntlets



Ever splash a spell so hard you felt it in your soul? Yep, been there. Introducing the Confliction Gauntlets – a best in slot Magic glove upgrade that hates whiffing as much as you do.

These gloves are forged from fury using three ingredients:
  • One Tormented Bracelet[/*]
  • A rare, untradeable Mokhaiotl Cloth, dropped by The Doom[/*]
  • 10,000 Demon Tears[/*]



Crafting them takes 83 Crafting and 70 Smithing (both boostable) and must be done at a Bank, similar to the Rancour Amulet - no stalling here, please!

Once created, the Confliction Gauntlets are fully tradeable and come packing an extra 2% Magic Damage and Accuracy. They also have a deadly passive effect.

Second Chance Magic

Miss once, roll twice. That’s the magic here.

When wearing the Confliction Gauntlets, if your standard spell (of any spellbook or charged Staff) fails to hit, your next cast of the same spell on the same target will roll accuracy twice.



Perfect for PvM, ideal in PvP, and the antidote to every monster that heard about Magic Defence and decided to make it their whole personality.

A few things to note:
  • Works only with 1-handed or no weapons (sorry, Shadow).[/*]
  • No cooldown and no charges.[/*]
  • Only applies to the same spell and the same target - so no funny business![/*]
  • Works in both PvM and PvP. Splash a freeze when trying to escape in the Wilderness? Try again, this time with feeling![/*]

This isn’t a band-aid for bad RNG - it’s a subtle but powerful passive that keeps your DPS up, reduces the pain of missing those clutch hits, and helps maintain pressure in high-stakes situations. Whether you're freezing PKers or melting magic-defensive monsters, the Confliction Gauntlets let even the most chronic splasher cast with confidence.

Demon Tears



While you'll gain most of your Demon Tears from bullying the boss itself, the infested tree roots near the entrance of Mokhaiotl are another source for those of you with 80 Woodcutting or more. The rate is slower, but the vibes are much more chill.


The Auburnvale Fletching Activity



North of the Tlati Rainforest, nestled in the mountains, is the quiet village of Auburnvale. In this peaceful corner of the world the ents roam free, the logs are fancy, and your XP gains come with a side of serenity.

It’s a local tradition to leave Vale Totems inspired by the local wildlife for your peaceful ent neighbours and decorate them with all those leftover shields and bows you have in your Bank.

The totems come in six wood types, and your chosen decorations will need to match. Got an oak totem? Stick to oak bows, oak shields, and oak stocks.

Here’s what you can work with:
  • Oak: 20 Fletching[/*]
  • Willow: 35 Fletching[/*]
  • Maple: 50 Fletching[/*]
  • Yew: 65 Fletching[/*]
  • Magic: 80 Fletching[/*]
  • Redwood: 90 Fletching[/*]

Once you've built your totem, the local ent population will inspect it on their way through the woods. Impress them, and they’ll reward you with some delightful skilling goodies...

That's not a knife... THIS is a knife!



Say hello to the Fletching Knife - a slick new untradeable tool you’ll earn from this activity. It's just like your old knife, but with some clever upgrades.

What makes it special?
  • Shaves off 1 game tick from certain Fletching actions after the first item in a batch. This keeps tick manipulation in check and Reddit comments civil. It applies to:[/*] [list]
  • Unstrung bows[/*]
  • Shields[/*]
  • Stocks[/*]
  • Arrow shafts[/*]
  • Atlatl dart shafts[/*]
  • Javelin shafts[/*]
  • Battlestaves[/*]
  • Hunter’s Spears[/*]
  • Vale Totems[/*]
  • Bruma roots (Wintertodt)[/*]
[*]On top of all that, it still works as a regular knife. Slash webs. Cut fruit. Go full Gordon Ramsay on that leaping Salmon.[/*] [*]Equipped in your off-hand.[/*] [*]Left-click is "Use", so you don’t accidentally equip it mid-Fletch. You can still right-click "Wield" if you want.[/*][/list]
It’s the perfect sidekick for long Fletching sessions. A minor time-saver with some major long-term gains!

The Bow String Spool



Tired of trudging back and forth to the Bank with a backpack full of Bow Strings? The Bow String Spool is here to help. This handy little gizmo stores between 250 and 100,000 Bow Strings in one slot.

The Spool starts with a base capacity of 250 Bow Strings, which can be increased by adding more Spools. At six Spools you’ll have the maximum capacity of 100,000 Bow Strings. Weird flax, but okay.

[/tr] [/tr] [/tr] [/tr] [/tr] [/tr] [/tr]
Number of Spools Strings Stored
1 250
2 500
3 2,000
4 5,000
5 10,000
6 100,000


  • Automatically fills itself as you spin flax - just keep it in your Inventory and let it do its thing.[/*]
  • Or, manually fill it with bowstrings (even noted ones) by right-clicking near a Bank.[/*]
  • Withdrawing strings is flexible - take out any amount, unnoted, or noted as long as you’re near a Bank.[/*]
  • Acts just like your Inventory when stringing bows - use it on Unstrung Bows (or vice versa) to access the regular interface.[/*]

The Spool is untradeable and can be found in reward offerings during the minigame.

Death Mechanics:
  • Safe death (normal or PvP protected): You keep the Spool and all its strings.[/*]
  • PvP unprotected death: You lose the Spool and all stored strings as noted items. [/*]
  • Died above level 20 Wilderness? The Spool turns into coins, and the PKer still gets the strings.[/*]
  • The storage capacity you unlocked remains tied to your account. Once you reacquire a Bow String Spool, your storage unlocks immediately reflect your previous progress.[/*]

Player-Owned House Decorations



Bring a little woodland charm into your home with two new decorative pieces, inspired by the spirit of Auburnvale. Crafted using Ent Branches and the mystical Greenman Mask, these tradable pieces are perfect whether you're decking out your garden or adding some leafy flair to your throne room.

The Greenman Statue: A serene garden statue of the woodland spirit - perfect for any garden looking a little too civilised. Buildable in both large plant and centrepiece spots in the Garden and Formal Garden rooms.



The Greenman Carving: This wall-mounted carving will add a dash of wild mystique to your PoH interior. Buildable in wall decoration spots in the Combat room, Dining room, and Throne room.



Both rewards require a Construction level of 1 and will grant no XP when built - it's all about the style with these ones!

Research Points and Dry Protection



Each time you rummage through Ent offerings (the loot pile they leave behind), you’ll earn a Research Point. These can be traded in for the new rewards, including:
  • Fletching Knife[/*]
  • Mask[/*]
  • Spool[/*]
  • Ent Branches[/*]

If luck isn’t on your side, research points offer a guaranteed path to progression. Unwanted untradeables (or any item if you’re an Ironman) can also be converted into research points, making every offering count.

Atlatl Darts



A fresh way to craft Atlatl Darts has arrived - perfect for high-level Fletchers looking to take a more hands-on approach. While these darts have previously been obtainable through content like Perilous Moons, this update introduces the materials required for a fully craftable method, offering greater flexibility in how you stock up.

Unlocked at 74 Fletching, this new four-step process fits neatly into the existing arrow-making flow, but with a distinctly Varlamorean twist!

Let's take a look at how they’re made:

1) Atlatl Dart Shafts
  • Created by using a knife on Ent Branches (from the Fletching activity)[/*]
  • Yields 100 shafts per branch[/*]
  • Grants 30 XP[/*]

2) Atlatl Dart Tips
  • Made by using a chisel on Broken Antlers (dropped by Custodians)[/*]
  • Produces 100 tips per antler[/*]
  • Grants 10 XP[/*]

3) Headless Atlatl Darts
  • Add feathers to the shafts[/*]
  • Grants 1 XP per dart[/*]
  • Requires 74 Fletching[/*]

4) Atlatl Darts
  • Attach the tips to the headless darts[/*]
  • Grants 9.5 XP per dart[/*]
  • Also requires 74 Fletching[/*]

Both the Ent branches and Broken Antlers are tradeable, so whether you gather them yourself or grab them off the market, you’ve got options!

Greenman Mask



A whimsical, woodland-inspired cosmetic headpiece you can customise by offering 300 leaves of any one type (Oak, Willow, Maple, Yew, or Magic).


  • The base mask is tradeable.[/*]
  • Transmogged versions are not.[/*]
  • Unlock them once and swap freely via the "Change Style" interface.[/*]

Perfect for those who want to roleplay as a druid, tree-hugger, or accursed forest spirit!

The Redwood Hiking Staff



We've also included a new addition to your FashionScape kit: the Redwood Hiking Staff!



Made with jus 1 Redwood Log and 90 Fletching, this decorative staff gives you a fancy new FashionScape option and a practical totem decoration.
  • Tradeable and equipable as a weak crush weapon (on par with your earliest RuneScape memories).[/*]
  • Can be used as a decoration on Redwood Totems - much easier than making a shield, which needs 92 Fletching and two logs.[/*]

XP rates



Number time! These are rough estimates, and your results may vary depending on your route, Inventory management, and whether or not you brought your shiny new knife:
  • Oak: 20,000 - 25,000[/*]
  • Willow: 50,000 – 60,000[/*]
  • Maple: 80,000 – 95,000[/*]
  • Yew: 130,000 – 150,000[/*]
  • Magic: 245,000 – 285,000[/*]
  • Redwood: 300,000 – 350,000[/*]

There’s more detail in the full blog post, but the takeaway is simple: chill vibes, decent XP, cool rewards, and a lot of love for Fletching.


Custodia Pass Slayer Dungeon



Nestled along the treacherous Custodia Pass, where the rugged terrain of Varlamore meets the fringes of Kourend, lies the Custodia Pass Slayer Dungeon - a brutal new combat hotspot designed for hardened Slayer fans and bold adventurers alike.

To access the dungeon, you’ll need the following:
  • 54 Slayer[/*]
  • 45 Fishing[/*]
  • 41 Construction[/*]
  • 36 Hunter[/*]
  • Completion of Children of the Sun[/*]

This dungeon introduces an entirely new threat to the mainland in the form of the Custodian Stalkers.

You’ll encounter three varieties of these antlered horrors:

[/tr] [/tr] [/tr]
Juvenile 54
Mature 67
Elder 76


These foes sport low to mid defence, large health pools, and an elemental weakness - ideal for mages looking to melt their way through Tasks. We’ve seen some players question the Slayer level requirement here, and we get it - 54 might feel a little modest. However, these creatures are meant to support mid-level progression, offering a rewarding option before the high-tier nasties kick in. It’s a deliberate gap-filler, and one we think still holds plenty of value for the level. On that note, let's introduce...

The Antler Guard



These Stalkers aren’t just here to creep you out - they also drop the Antler Guard, a distinct new off-hand weapon that prioritises offensive and Prayer bonuses over Defence. Think of it as a stepping stone to the Dragon Defender - less tanky, but still no slouch when paired with your overhead Prayers! Here's a reminder of what it offers:



That +5 Prayer Bonus makes it a real treat for anyone rocking that Proselyte setup. The Antler Guard is tradeable, so even if RNG isn't your friend, the Grand Exchange might be!

While tackling these Stalkers, you may occasionally come across a curious new item: the Alchemist's Signet. These rare drops aren’t immediately useful, but those with an eye for experimentation may find a way to redeem them elsewhere in Varlamore…


The Gemstone Crab



Deep within the glittering greenery of the Tlati Rainforest scuttles a creature so fabulous, even a dragonstone would feel underdressed. Meet the Gemstone Crab - Old School’s sparkliest new boss. It rarely deals damage (and then only deals 1 damage at a time), so if your idea of PvM is relaxed combat XP with virtually no risk of getting KO’d by a crab, congratulations - you’ve found your new best mate.



The Gemstone Crab is the massive, gem-encrusted cousin of the humble Sand and Rock Crabs - except this one skipped leg day. It technically does fight back, but it mostly hits 0s, so the only real threat is forgetting your pickaxe.

Despite its (extremely polite) aggression, the crab doesn’t have traditional combat stats. Instead, it has a timer bar above its head - a visual representation of how long it’ll stick around before it gets sick of you whacking it.

It's group content for players who want something fun, social, and sparkly - or for anyone whose combat strategy mainly involves clicking once and scrolling social media for a bit.

How It Works



  • The crab spawns randomly across three potential multi-combat locations in the Tlati Rainforest, which means you’ll be doing a bit of cardio to track it down.[/*]
  • Once enough people have lovingly bonked it into submission for long enough, the crab reconsiders its life choices and burrows away, leaving behind a giant, mineable gem rock. Nature’s piñata. [/*]
  • Hit rock, get shiny things![/*]
  • Only the top 16 players who deal the most damage get to mine the gem rock it leaves behind, and each player can mine a small number of gems.[/*]
  • Want to keep the bash-and-mine train rolling? Use the small cave nearby to crawl through the undergrowth and follow the crab to its next hiding spot.[/*]



New Nagua and the Earthbound Tecpatl



Once you’ve wrapped up The Final Dawn quest you’ll get access to the Ruins of Mokhaiotl. These ancient stones aren’t just home to the Delve boss, but also to a new nagua variant.

They drop the Earthbound Tecpatl - a two-handed twin Stab weapon that completes Sulphur Blades and Glacial Temotli trio. Each attack hits twice, splitting damage over two hitsplats. It requires 55 Attack to wield.

Here’s a closer look at what it has to offer:


And So Much More...



From hidden lore, vibrant scenery, and charming details, The Final Dawn is more than just its headline features.

Thank you for joining us on this journey through Varlamore. Whether you were here from the very beginning or are just now setting foot in the Shining Kingdom, we hope this final chapter offers a worthy challenge and a rewarding close to a year of unforgettable content.

Now, steel your mind, sharpen your weapons, and prepare for what lies ahead.

The Final Dawn is here.


Other Changes



  • Krystlia's Slayer assignments now boost the Mossy Key drop rate only within the Wilderness.[/*]
  • Zaff's discount staff barrel can now trigger its daily reset without you having to log out and in again.[/*]
  • Armadylean Guards encountered on Treasure Trails are no longer vulnerable to melee attacks except via halberds, like other aviansie.[/*]
  • On Deadman worlds, the Volcanic Mine is closed, but Petrified Pete was cheekily taking players' numulites as an entrance fee before telling them! The Fossil Trade Constabulary has intervened to stop this, and Pete will now return his victims' numulites next time they try to enter the mine on a Deadman world.[/*]
  • Items like the Slayer Gem now give more appropriate messaging when you reach the cap for consecutive tasks.[/*]



Champagne Problems



We’ve had an absolutely massive surge in players lately, and we couldn’t be more excited. Whether you’ve been grinding since 2007 or just started Cook's assistant - welcome to Gielinor!

Of course, with more players comes more... traffic. Some of you may have noticed full worlds and slower performance during peak times. To help ease the pressure and keep things running nicely, we’ve expanded our live infrastructure to better support the growing population.

We’ve added the following worlds:
  • 4x US East - Worlds 402, 403, 404, 473[/*]
  • 4x US West - Worlds 409, 541, 542, 543[/*]
  • 2x UK - Worlds 562, 563[/*]

These should help spread things out more evenly across regions.

These are the kinds of problems we love to have, and we’re incredibly proud to see the community growing so rapidly. We’ll keep doing our part to ensure the game remains fun, stable, and welcoming for everyone - whether you’re chasing your next drop or taking your very first steps.

Thanks for being part of it all - and as always,

Happy Scaping!


Varlamore Merch



To celebrate the release of The Final Dawn, we've got a new range of Varlamore themed Angels Scapes pins and Keyrings - limited edition and available now on the merch store. Capybara, Water Capybara (Orange), Sol Heredit, and Renu, along with the cutest Ribbiting Frogs Mini Pin Set and Dizana's Max Cape Keyring.






Cole Rolland RuneFest Medley (Deluxe) & Mod Ash AMA



Celebrate the 21st Modiversary of Mod Ash with the Deluxe version of RuneFest Medley. He'll be hosting an exclusive AMA tomorrow at 5pm BST, 12pm EDT and 9am PDT.Go and ask him your questions here!



The track will be dropping on all major digital music platforms tomorrow, alongside a music video with Cole Rolland. You can add the tracks to your playlist now via this page!




Varlamore Q&A Livestream and In-Game March



Join us on Thursday 24th July from 4:00-5:00 PM BST for a special Varlamore Q&A livestream and in-game celebration!

We’ll be live on Twitch with a panel of J-Mods, including: Mods Kieren, Ed and Halo from the Development team, and Mods Skylark and West from the Art team. They’ll be answering your questions and giving behind-the-scenes insights into the creation of Varlamore - from lore and characters to environments and gameplay systems.

At the same time, Mods Manked and Rice will be leading an in-game March across the newly unveiled regions of Varlamore on World 522, and you're invited to join them!



We recommend bringing some food with you for the March, as some of the creatures in the Tlati Rainforest can be a little unfriendly - you’ll encounter aggressive level 60 monsters along the way, so come prepared!


Competition: A Postcard from Varlamore



July 24 - July 31

We're calling on all adventurers and meme lords to send us your very own "Postcard from Varlamore"! Submit a screenshot from anywhere in the Varlamore region - whether you're chilling in Civitas illa Fortis, fighting for your life in the Delve boss, or vibing with a Jewelled crab. Add a short caption or "story" (no more than 500 words) to go with it - dramatic, wholesome, or downright cursed, it's up to you. Where to submit? To the #postcard-from-varlamore channel in the official OSRS Discord, and the Reddit post on the r/2007scape Reddit page when they open!

We're aiming to give away some new Capybara and Sol Heredit pins to our top picks - and of course, the eternal glory of winning!

We'll be selecting 3 winners across both Discord and Reddit for the following categories:
  • Funniest Postcard[/*]
  • Most Creative Postcard[/*]
  • Most Varlamorian Postcard[/*]


Winners will be announced via Discord and Reddit in early August!


PvP World Rota



The PvP rota has moved to Period A:
  • 539 - (US) - PvP World[/*]
  • 318 - (UK) - Bounty Hunter World[/*]
  • 548 - (Germany) - High-Risk PvP World[/*]
  • 577 - (US) - Free-to-Play PvP World[/*]
  • 559 - (UK) - LMS Competitive[/*]

World 390 (AUS) for LMS Competitive has been activated with this rota.

World 569 (AUS) for Bounty Hunter has been activated with this rota.

The PvP Arena is using 'Max/Med' loadouts in Ranked Duels and Tournaments this week.


You can also discuss this update on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki.

Mods Abe, Abyss, Acorn, Arcane, Archie, Argo, Ash, Ayiza, BigRig, Blossom, Boko, Bruno, Chilly, Criminal, Crystal, Curse, Daizong, Donkey, Ed, Elena, Enigma, Entropi, Errol, Freddie, Fuzz, Gecko, Gengis, Gizmo, Goblin, Grace, Grub, Halo, Harold, Hend, Hornet, Husky, Ivory, Jalo, Jamesy, Jerv, Keyser, Kieren, Kirby, Kurotou, Leebleh, Lenny, Light, Liron, Lykos, Mack, Manked, Markos, Maylea, Mobius, Moogle, Morty, Moz, Necro, Nin, Nixon, Nox, Nylu, Ori, Other, Philomel, Pork, Pumpkin, Puppi, Rach, Redfield, Rice, Roq, Roy, Ry, Saiyan, Sarnie, Schmidt, Shogun, Shroom, Sigma, Skylark, Smithy, Sova, Squid, Starry, Suharun, Surma, Sween, Tide, Titania, Titus, TJ, Tomb, Tsourorf, Tyran, Veda, Vegard, West, Wolfy & Yume

The Old School Team.
Logo for Old School RuneScape
Release:24.02.2021 Genre: Massively Multiplayer Online Entwickler:keine Infos Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Varlamore: The Final Dawn Tweaks | July 30th
Old School RuneScape
30.07.25 09:45 Community Announcements
Varlamore: The Final Dawn is Out Now!
Old School RuneScape
23.07.25 08:50 Community Announcements
New Renderer Beta is Out Today! | July 9th
Old School RuneScape
09.07.25 09:45 Community Announcements
Stackable Clues | July 2nd
Old School RuneScape
02.07.25 09:45 Community Announcements
Summer Sweep Up: Combat & Loot
Old School RuneScape
25.06.25 09:45 Community Announcements
BTS Prep & Small Fixes | June 18th
Old School RuneScape
18.06.25 09:45 Community Announcements
Misc Galore & Yama Tweaks | June 11th
Old School RuneScape
11.06.25 10:01 Community Announcements
Poll 84, AFK Timer & More! | June 4th
Old School RuneScape
04.06.25 09:45 Community Announcements
Yama Combat Achievements & More! | May 29th
Old School RuneScape
29.05.25 09:45 Community Announcements
The Calm Before the Contract Storm | May 22nd
Old School RuneScape
22.05.25 09:45 Community Announcements
Yama Is OUT TODAY! | May 14th
Old School RuneScape
14.05.25 09:45 Community Announcements
More on Poll 84 | May 7th
Old School RuneScape
07.05.25 09:45 Community Announcements
Poll 84: Batch II | April 30th
Old School RuneScape
30.04.25 09:45 Community Announcements
Poll 84: Misc Mayhem | April 23rd
Old School RuneScape
23.04.25 09:45 Community Announcements
Easter 2025 Event | April 16th
Old School RuneScape
16.04.25 09:45 Community Announcements
Farming & Autocast QoL Changes
Old School RuneScape
09.04.25 09:46 Community Announcements
Poll 83: Castle Wars Update
Old School RuneScape
02.04.25 09:45 Community Announcements
Poll 83 QoL Changes | March 26th
Old School RuneScape
26.03.25 10:45 Community Announcements
Sailing Alpha Out Now! | March 20th
Old School RuneScape
20.03.25 11:00 Community Announcements
Clan Event Improvements
Old School RuneScape
19.03.25 10:45 Community Announcements
Permanent Deadman: World 345 Improvements
Old School RuneScape
12.03.25 10:45 Community Announcements
Game Jam: Charges QoL Improvements | March 5th
Old School RuneScape
05.03.25 10:45 Community Announcements
Game Jam: PoH Improvements | February 26th
Old School RuneScape
26.02.25 10:47 Community Announcements
Royal Titans Combat Achievements & Birthday Rewards | February 18th
Old School RuneScape
18.02.25 10:45 Community Announcements
Royal Titans Feedback & 12th Birthday Celebrations | February 12th
Old School RuneScape
12.02.25 10:46 Community Announcements
Royal Titans is Out Today! | February 5th
Old School RuneScape
05.02.25 10:53 Community Announcements
Bounty Hunter Changes, Collection Log & Emote Improvements | January 29th
Old School RuneScape
30.01.25 11:18 Community Announcements
Bank QoL & Mini-menu Improvements | January 22nd
Old School RuneScape
22.01.25 10:46 Community Announcements
Leagues V: Raging Echoes Rewards Are Here! | January 15th
Old School RuneScape
15.01.25 10:45 Community Announcements
Run Energy Changes | January 8th
Old School RuneScape
08.01.25 10:48 Community Announcements
Christmas 2024 Event | December 10th
Old School RuneScape
10.12.24 10:46 Community Announcements
More on Leagues V: Raging Echoes | December 4th
Old School RuneScape
04.12.24 10:50 Community Announcements
Leagues V: Raging Echoes is OUT TODAY! | November 27th
Old School RuneScape
27.11.24 11:03 Community Announcements
Guardians of the Rift Update | November 13th
Old School RuneScape
13.11.24 10:50 Community Announcements
Curse of Arrav & Mobile Anniversary Update
Old School RuneScape
06.11.24 10:48 Community Announcements
Halloween Fixes & Miscellaneous Changes | October 23rd
Old School RuneScape
23.10.24 09:46 Community Announcements
Halloween 2024
Old School RuneScape
16.10.24 10:17 Community Announcements
Wintertodt Updates & Varlamore: The Rising Darkness Drop Rates | October 9th
Old School RuneScape
09.10.24 09:45 Community Announcements
Varlamore: The Rising Darkness Changes | October 2nd
Old School RuneScape
02.10.24 09:47 Community Announcements
Varlamore: The Rising Darkness | September 25th
Old School RuneScape
25.09.24 08:48 Community Announcements
Araxxor Combat Achievements, Poll 82 & More
Old School RuneScape
11.09.24 10:19 Community Announcements
Poll 82 Updates & Araxxor Fixes | September 4th
Old School RuneScape
04.09.24 09:46 Community Announcements
Miscellaneous Fixes | August 21st
Old School RuneScape
21.08.24 09:46 Community Announcements
Slayer Partners | August 14th
Old School RuneScape
14.08.24 09:46 Community Announcements
Poll 82 Changes | August 7th
Old School RuneScape
07.08.24 09:45 Community Announcements
QoL Improvements & Further Deadman: Armageddon Tweaks | July 31st
Old School RuneScape
31.07.24 09:45 Community Announcements
Deadman: Armageddon & While Guthix Sleeps Tweaks | July 24th
Old School RuneScape
24.07.24 09:45 Community Announcements
While Guthix Sleeps Changes & Deadman: Armageddon Preparation | July 17th
Old School RuneScape
17.07.24 09:46 Community Announcements
While Guthix Sleeps | July 10th
Old School RuneScape
10.07.24 08:49 Community Announcements
Colosseum NPC Clickboxes & More | June 26th
Old School RuneScape
26.06.24 09:45 Community Announcements
Hallowed Sepulchre Instances & More | June 19th
Old School RuneScape
19.06.24 10:46 Community Announcements
Miscellaneous Changes | June 12th
Old School RuneScape
12.06.24 09:45 Community Announcements
Pride Event 2024 | June 5th
Old School RuneScape
05.06.24 09:46 Community Announcements
Project Rebalane: Combat Changes | May 29th
Old School RuneScape
29.05.24 09:51 Community Announcements
Further Project Rebalance: Skilling Tweaks & Minigame Improvements | May 23rd
Old School RuneScape
23.05.24 09:47 Community Announcements
Project Rebalance: Skilling & Varlamore Tweaks | May 15th
Old School RuneScape
15.05.24 09:45 Community Announcements
Project Rebalance: Skilling Improvements & Mage Training Arena Changes | May 8th
Old School RuneScape
08.05.24 10:06 Community Announcements
Further Varlamore Tweaks & Game Jam | April 24th
Old School RuneScape
24.04.24 09:45 Community Announcements
Undead Pirates Tweaks, Varlamore CAs & More | April 17th
Old School RuneScape
17.04.24 10:00 Community Announcements
Undead Pirates & More! | April 10th
Old School RuneScape
10.04.24 09:49 Community Announcements
Varlamore: Part One Tweaks | April 3rd
Old School RuneScape
03.04.24 09:46 Community Announcements
Easter 2024 | March 27th
Old School RuneScape
27.03.24 11:31 Community Announcements
Varlamore: Part One | March 20th
Old School RuneScape
20.03.24 09:53 Community Announcements
QOL Improvements | March 6th
Old School RuneScape
06.03.24 10:46 Community Announcements
Defender of Varrock Concepts & QoL Updates | February 28th
Old School RuneScape
28.02.24 10:46 Community Announcements
Defender of Varrock | February 21st
Old School RuneScape
21.02.24 10:46 Community Announcements
Barbarian Training, Forestry & More | February 14th
Old School RuneScape
14.02.24 10:45 Community Announcements
Poll 80 Changes: Wildy Bosses & More | February 7th
Old School RuneScape
07.02.24 10:45 Community Announcements
Scurrius & DT2 Combat Achievements | January 31st
Old School RuneScape
31.01.24 10:46 Community Announcements
Scurrius, the Rat King | January 24th
Old School RuneScape
24.01.24 10:45 Community Announcements
Scythe and Fang Changes | January 17th
Old School RuneScape
17.01.24 10:46 Community Announcements
Children of the Sun | January 10th
Old School RuneScape
10.01.24 10:45 Community Announcements
Christmas 2023 | December 6th
Old School RuneScape
12.12.23 10:45 Community Announcements
More Leagues IV Changes | December 6th
Old School RuneScape
06.12.23 10:46 Community Announcements
Chambers of Xeric | November 29rd
Old School RuneScape
29.11.23 10:46 Community Announcements
Leagues IV Post-Launch | November 23rd
Old School RuneScape
23.11.23 10:45 Community Announcements
Leagues IV - Trailblazer Reloaded | November 15th
Old School RuneScape
15.11.23 10:38 Community Announcements
Forestry, Security & More! | November 2nd
Old School RuneScape
01.11.23 10:46 Community Announcements